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The Cruise Experience ⚓️

The Cruise Experience ⚓️

A Roblox experience owned by Gato Games!.

HorrorENhorrorsurvivalmulti-ending

The Cruise Experience ⚓️ is a horror game created on 2023-11-01. It has accumulated 7,342,143 lifetime visits and 44,192 favorites. The experience holds a 91% like percentage. Currently, four users are playing. The game features three distinct endings: Slayer, Coward, and Dead. Players assume the role of a security guard on a cruise ship facing an ancient sea monster.

Description (written by the developer; not a statement by this register)

Welcome to The Cruise Experience ⚓️🛳️ Leave a LIKE 👍 + FAVORITE ⭐ for more! After a series of unfortunate events, you find yourself working on a cruise ship as a security guard. On your first night, your boss lets you know that you will be working there for 4 nights in a row. Everything is going well until you experience strange events... there’s a ancient sea monster coming after you. Will YOU survive? There are 3 endings! Try to get them all (Slayer, Coward, Dead) PC Control: V - Unlock Mouse Check out the shop for a OP RPG or an Assault Rifle! 🛒💥 Inspired by the Nightshift Experience Game icon art by Saefire Similar To: story, horror, scary, experience, horror, adventure, barber, scary, barbershop, The Warehouse Experience, Nightshift Experience, Experience Horror, Experience, Gas Station Experience, Hotel Experience, The Toy Factory Experience, The Halloween Night Experience

Last updated by the developer 14 Jan 2025, 23:18 UTC.

4
playing (measured 10 Aug 2026, 14:30 UTC)
7,342,143
lifetime visits
91%
liked (13,653 👍 / 1,401 👎)
44,199
favourites (6.0 per 1k visits)
1 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:301first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Assault Rifle Weapon [STRONG]
499 R$
Rocket Launcher [INF AMMO]
449 R$
[50% SALE] Shotgun Weapon
299 R$
Pistol Weapon
259 R$
*OP* Fling Sledgehammer
229 R$
*INFINITE* Revives
199 R$
Jumpscare EVERYONE
199 R$
[CHEAP] Faster Speed
169 R$
Banana Peel [TROLL]
79 R$
Energy Drink
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome Aboard! · welcome4,504,499 · 100.0% win
Dead Fish? · other2,869,080 · 100.0% win
Popsicles! · collection2,159,070 · 81.5% win
Dead Bird? · other1,478,550 · 60.0% win
Near-Death Experience! · other1,461,922 · 46.2% win
Coward Ending · progression613,416 · 18.5% win
You Met Death! · progression555,550 · 21.5% win
SLAYER Ending · progression194,683 · 4.6% win
DEAD Ending · progression43,153 · 3.1% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9113 August 2026 — 91 % liked23 August 2026 — 91 % liked2 September 2026 — 91 % liked12 September 2026 — 91 % liked22 September 2026 — 91 % liked2 October 2026 — 91 % liked22 October 2026 — 91 % liked1 November 2026 — 91 % liked13 August 20261 November 2026
8 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–92 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 22:4691no change
22 Oct 2026, 22:3891no change
2 Oct 2026, 22:3791no change
22 Sept 2026, 22:3691no change
12 Sept 2026, 22:3591no change
2 Sept 2026, 22:3491no change
23 Aug 2026, 22:3491no change
13 Aug 2026, 22:3391first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.