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Flood Survival

Flood Survival

A Roblox experience owned by TEC Studios.

SurvivalENsurvivalfloodpoints-based

Description (written by the developer; not a statement by this register)

Welcome to Survive the flood! Get the most points to survive!

Last updated by the developer 17 Jul 2026, 15:32 UTC.

0
playing (measured 11 Aug 2026, 17:18 UTC)
368,669
lifetime visits
37%
liked (400 👍 / 670 👎)
2,843
favourites (7.7 per 1k visits)
3 January 2018
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 17:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Jump Higher x2
399 R$
Rainbow Magic Carpet
379 R$
Jump Higher
299 R$
2x Cash Upgrader
289 R$
Deadly Sword
249 R$
Laser Gun
249 R$
Motorcycle
199 R$
Speed Coil
180 R$
Tarantula Pet
175 R$
+ Three Speed
147 R$
Gravity Coil
120 R$
## Speed
98 R$
Ghost Flying Cloth
60 R$
+1 Speed
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

373837.514 August 2026 — 38 % liked24 October 2026 — 37 % liked14 August 202624 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 37–38 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 03:3037-1
14 Aug 2026, 23:3138first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.