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Sled Obby [QOL]

Sled Obby [QOL]

A Roblox experience owned by Square Helix.

ObbyENSled PhysicsCoin CollectionTime Trial

Sled Obby [QOL] is an obby experience created on 2023-11-01. The game currently has 91 players online. It has accumulated 50,139,608 lifetime visits, 53,935 favorites, and a 55% like percentage.

Description (written by the developer; not a statement by this register)

🌟Can you reach the end of this sled obby? Put your skills to the test and see how long it takes to reach the end! 6/28 QUALITY OF LIFE UPDATE - Sleds now have improved physics and added suspension to make navigation smoother - Reworked various parts of the map to better suit new physics - Players now earn 2,500 coins when completing the map - Added new sounds for when the map is completed - Added light friction to sleds to improve maneuverability In the near future we will also be releasing a new map! 👍 Please give us a like if you enjoy the game and would like to see more content! 🛷 Grab your favorite sled and reach the end of the obby! 🪙 Collect coins along the track to buy new sleds! 🏁 Play with friends & compete for the best time! 🤬This game is HARD, if you are having trouble on a stage, keep trying your best!

Last updated by the developer 16 Nov 2025, 17:44 UTC.

91
playing (measured 10 Aug 2026, 15:08 UTC)
50,139,608
lifetime visits
55%
liked (18,535 👍 / 15,012 👎)
54,194
favourites (1.1 per 1k visits)
1 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:0887first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Fly Tool
800 R$
Teleport Tool
800 R$
Invincibility
500 R$
Balloon Gun
350 R$
C4
350 R$
Shotgun
300 R$
Sled Recolor
150 R$
Projectile Launcher
150 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Reach 1,000 Coins! · progression4,965,864 · 24.7% win
Explode Another Player! · other4,444,276 · 22.2% win
Reach 10,000 Coins! · progression495,580 · 6.1% win
1st Win · progression268,468 · 4.5% win
Bronze Time · other113,258 · 2.6% win
Silver TIme · other61,742 · 1.5% win
Gold Time · other29,234 · 0.50% win
Diamond Time · other16,048 · 0.20% win
10 Wins · progression11,850 · 0.20% win
Reach 100,000 Coins · collection9,115 · 0.10% win
100 Wins · progression297 · 0.10% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

5523 August 2026 — 55 % liked2 September 2026 — 55 % liked23 August 20262 September 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 54–56 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 14:2255no change
23 Aug 2026, 14:1755first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.