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Requiem [HORROR] PART 2 SOON

Requiem [HORROR] PART 2 SOON

A Roblox experience owned by Zai Studios: Req.

HorrorENprison uprisingescape roompsychological horror

Requiem [HORROR] PART 2 SOON is a horror experience created on 2023-11-02. It has accumulated 14,839,012 lifetime visits and 181,354 favorites. Currently, 224 players are active. The title holds a 75% like percentage. The description outlines a prison uprising scenario with specific PC controls and content warnings regarding blood and flashing lights.

Description (written by the developer; not a statement by this register)

During a psychiatrist's session with a prisoner, a coordinated uprising suddenly breaks out, plunging the entire prison into chaos. More updates are coming soon. Please like the game and join the community server to support us. PC CONTROLS: Left-Click to Interact Right-Click to use flashlight Left-Shift or C to Crouch WARNING: This game contains high impact blood and distressing content. FLASHING LIGHTS WARNING: This game contains very intense flashing lights. A high graphics level is not required, but very much recommended. Some character types may not interact as intended with the environment. Tags: Horror, Prison, Adventure, Puzzle, Escape Room, Scary

Last updated by the developer 13 Aug 2026, 05:08 UTC.

88
playing (measured 24 Aug 2026, 05:50 UTC)
15,071,864
lifetime visits
75%
liked (16,420 👍 / 5,549 👎)
189,668
favourites (12.6 per 1k visits)
2 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

8835622210 August 2026 — 344 players21 August 2026 — 356 players21 August 2026 — 286 players21 August 2026 — 261 players21 August 2026 — 227 players22 August 2026 — 215 players22 August 2026 — 192 players22 August 2026 — 193 players22 August 2026 — 198 players22 August 2026 — 215 players22 August 2026 — 144 players22 August 2026 — 149 players22 August 2026 — 161 players22 August 2026 — 124 players22 August 2026 — 119 players22 August 2026 — 117 players22 August 2026 — 145 players22 August 2026 — 175 players22 August 2026 — 186 players22 August 2026 — 226 players22 August 2026 — 205 players22 August 2026 — 225 players22 August 2026 — 277 players22 August 2026 — 272 players22 August 2026 — 247 players22 August 2026 — 262 players22 August 2026 — 250 players22 August 2026 — 279 players22 August 2026 — 222 players23 August 2026 — 216 players23 August 2026 — 191 players23 August 2026 — 231 players23 August 2026 — 209 players23 August 2026 — 153 players23 August 2026 — 138 players23 August 2026 — 144 players23 August 2026 — 106 players23 August 2026 — 127 players23 August 2026 — 115 players23 August 2026 — 134 players23 August 2026 — 163 players23 August 2026 — 143 players23 August 2026 — 186 players23 August 2026 — 256 players23 August 2026 — 245 players23 August 2026 — 226 players23 August 2026 — 255 players23 August 2026 — 278 players23 August 2026 — 347 players23 August 2026 — 318 players23 August 2026 — 277 players23 August 2026 — 278 players23 August 2026 — 228 players24 August 2026 — 249 players24 August 2026 — 247 players24 August 2026 — 203 players24 August 2026 — 174 players24 August 2026 — 154 players24 August 2026 — 88 players10 August 202624 August 2026
59 measurements spanning 13 days, net -256. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 48–396 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 59
Measured (UTC)PlayersChange
24 Aug 2026, 05:5088-66
24 Aug 2026, 04:50154-20
24 Aug 2026, 03:50174-29
24 Aug 2026, 02:50203-44
24 Aug 2026, 01:50247-2
24 Aug 2026, 00:50249+21
23 Aug 2026, 23:50228-50
23 Aug 2026, 22:50278+1
23 Aug 2026, 21:50277-41
23 Aug 2026, 20:50318-29
23 Aug 2026, 19:50347+69
23 Aug 2026, 18:50278+23
23 Aug 2026, 17:50255+29
23 Aug 2026, 16:50226-19
23 Aug 2026, 15:50245-11
23 Aug 2026, 14:50256+70
23 Aug 2026, 13:50186+43
23 Aug 2026, 12:50143-20
23 Aug 2026, 11:50163+29
23 Aug 2026, 10:50134first reading

Concurrent players at each of our measurements (insert-on-change).

Like ratio over time

Growth

7513 August 20261 November 2026
67 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 67
Measured (UTC)% likedChange
1 Nov 2026, 18:3375no change
22 Oct 2026, 18:3175no change
12 Oct 2026, 18:2375no change
2 Oct 2026, 18:2175no change
22 Sept 2026, 18:1975no change
12 Sept 2026, 18:1575no change
2 Sept 2026, 18:0775no change
24 Aug 2026, 05:5075no change
24 Aug 2026, 04:5075no change
24 Aug 2026, 03:5075no change
24 Aug 2026, 02:5075no change
24 Aug 2026, 01:5075no change
24 Aug 2026, 00:5075no change
23 Aug 2026, 23:5075no change
23 Aug 2026, 22:5075no change
23 Aug 2026, 21:5075no change
23 Aug 2026, 20:5075no change
23 Aug 2026, 19:5075no change
23 Aug 2026, 18:5075no change
23 Aug 2026, 17:5375first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.