Requiem [HORROR] PART 2 SOON
A Roblox experience owned by Zai Studios: Req.
HorrorENprison uprisingescape roompsychological horror
Requiem [HORROR] PART 2 SOON is a horror experience created on 2023-11-02. It has accumulated 14,839,012 lifetime visits and 181,354 favorites. Currently, 224 players are active. The title holds a 75% like percentage. The description outlines a prison uprising scenario with specific PC controls and content warnings regarding blood and flashing lights.
Description (written by the developer; not a statement by this register)
During a psychiatrist's session with a prisoner, a coordinated uprising suddenly breaks out, plunging the entire prison into chaos. More updates are coming soon. Please like the game and join the community server to support us. PC CONTROLS: Left-Click to Interact Right-Click to use flashlight Left-Shift or C to Crouch WARNING: This game contains high impact blood and distressing content. FLASHING LIGHTS WARNING: This game contains very intense flashing lights. A high graphics level is not required, but very much recommended. Some character types may not interact as intended with the environment. Tags: Horror, Prison, Adventure, Puzzle, Escape Room, Scary
Last updated by the developer 13 Aug 2026, 05:08 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 24 Aug 2026, 05:50 | 88 | -66 |
| 24 Aug 2026, 04:50 | 154 | -20 |
| 24 Aug 2026, 03:50 | 174 | -29 |
| 24 Aug 2026, 02:50 | 203 | -44 |
| 24 Aug 2026, 01:50 | 247 | -2 |
| 24 Aug 2026, 00:50 | 249 | +21 |
| 23 Aug 2026, 23:50 | 228 | -50 |
| 23 Aug 2026, 22:50 | 278 | +1 |
| 23 Aug 2026, 21:50 | 277 | -41 |
| 23 Aug 2026, 20:50 | 318 | -29 |
| 23 Aug 2026, 19:50 | 347 | +69 |
| 23 Aug 2026, 18:50 | 278 | +23 |
| 23 Aug 2026, 17:50 | 255 | +29 |
| 23 Aug 2026, 16:50 | 226 | -19 |
| 23 Aug 2026, 15:50 | 245 | -11 |
| 23 Aug 2026, 14:50 | 256 | +70 |
| 23 Aug 2026, 13:50 | 186 | +43 |
| 23 Aug 2026, 12:50 | 143 | -20 |
| 23 Aug 2026, 11:50 | 163 | +29 |
| 23 Aug 2026, 10:50 | 134 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 1 Nov 2026, 18:33 | 75 | no change |
| 22 Oct 2026, 18:31 | 75 | no change |
| 12 Oct 2026, 18:23 | 75 | no change |
| 2 Oct 2026, 18:21 | 75 | no change |
| 22 Sept 2026, 18:19 | 75 | no change |
| 12 Sept 2026, 18:15 | 75 | no change |
| 2 Sept 2026, 18:07 | 75 | no change |
| 24 Aug 2026, 05:50 | 75 | no change |
| 24 Aug 2026, 04:50 | 75 | no change |
| 24 Aug 2026, 03:50 | 75 | no change |
| 24 Aug 2026, 02:50 | 75 | no change |
| 24 Aug 2026, 01:50 | 75 | no change |
| 24 Aug 2026, 00:50 | 75 | no change |
| 23 Aug 2026, 23:50 | 75 | no change |
| 23 Aug 2026, 22:50 | 75 | no change |
| 23 Aug 2026, 21:50 | 75 | no change |
| 23 Aug 2026, 20:50 | 75 | no change |
| 23 Aug 2026, 19:50 | 75 | no change |
| 23 Aug 2026, 18:50 | 75 | no change |
| 23 Aug 2026, 17:53 | 75 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.