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[UPD25] Sword Fighters 2 Simulator

[UPD25] Sword Fighters 2 Simulator

A Roblox experience owned by Sabatons and Steel.

SimulatorENSword FightingSimulatorAnime

[UPD25] Sword Fighters 2 Simulator is a simulator experience created on 2023-11-02. It has recorded 8,657,660 lifetime visits and 11,476 favorites. The game holds a 94% like percentage. Currently, zero users are playing. The description highlights sword fighting mechanics, weapon collection, and hero unlocking features within the game.

Description (written by the developer; not a statement by this register)

New Zone: 25 is out! ⚔️ Welcome to Sword Fighters 2! ⚔️ Collect all weapons and heroes to defeat powerful enemies and become strong in this epic sword fighting simulator. How to Play: 🔥 - Swinging to gain Power! ⚔️ - Defeat enemies and get better Swords! 🧙‍♂️ - Open Eggs with Coins to unlock Strong Heroes! 🌟 - Ascend to become Stronger and unlock Abilities! 🗺️ - Explore new worlds, each with unique challenges and enemies! 🎁 UPD 25 CODE : Fate 🚀 RELEASE CODES: LevelUp, Climb, Update1, Sharpen 👍 10K LIKES CODE: Celebrate ❤️ NEW CODE AT 15K LIKES. Tags: Sword Fighters, Battle, Weapon, Swords, Monsters, Raid, Friends, Fun, Speed, Fighter, Fast, Collect, Pets, Rebirth, Stars, Fruit, Blade, Raiding, Anime, Action, Fight, Warrior, Simulator

Last updated by the developer 9 Mar 2026, 14:22 UTC.

0
playing (measured 10 Aug 2026, 15:50 UTC)
8,657,660
lifetime visits
94%
liked (13,942 👍 / 932 👎)
11,474
favourites (1.3 per 1k visits)
2 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:500first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Magic Drops!
2,499 R$
Ultra Lucky!
1,499 R$
+1 Relic Equip!
1,299 R$
Dual Wield!
699 R$
Super Lucky!
699 R$
Multi Open!
649 R$
AFK 40% Bonus
599 R$
Extra Pet Equip!
499 R$
2x Coins!
399 R$
VIP!
349 R$
AFK 20% Bonus
299 R$
Egg Skip!
249 R$
Auto Swing!
179 R$
Lucky!
149 R$
Teleport
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played Sword Fighters 2! · welcome2,061,282 · 14.3% win
First Sword! · collection1,239,336 · 0.00% win
First Legendary Sword! · collection291,789 · 0.00% win
Play for 1 hour! · other155,342 · 0.00% win
First Mythic Sword! · collection81,415 · 14.3% win
Play for 10 hours! · other14,730 · 0.00% win
Hatch 1K Eggs · collection10,305 · 14.3% win
Met a Developer! · social5,009 · 0.00% win
Play for 100 hours! · other3,007 · 0.00% win
First Secret Pet! · collection1,828 · 0.00% win
Play for 10 days! · other1,638 · 0.00% win
Gifter · other1,443 · 0.00% win
Hatch 100K Eggs · collection1,342 · 0.00% win
Big Shopper! · collection440 · 0.00% win
Big Gifter · other12 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9413 August 2026 — 94 % liked23 August 2026 — 94 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 21:1794no change
13 Aug 2026, 21:1794first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.