ALL OVER ME
A Roblox experience owned by Cheez Plox.
HorrorENhorrorsurrealanthology
ALL OVER ME is a horror experience created on 2023-11-02. It has recorded 974,917 lifetime visits and 101,497 favorites. The current player count is zero. The title holds a 95% like percentage. The description identifies the content as a surreal collection of five unfinished horror game scraps based on short stories and farewell notes.
Description (written by the developer; not a statement by this register)
also play my new related game, "december whimsies journal" ^^: https://www.roblox.com/games/124729953263946/december-whimsies-journal ⚠️CONTENT/TRIGGER WARNING: FLASHING, DISTURBING, AND SENSITIVE THEMES⚠️ Cheez Plox, the creator of the Roblox port version of My Eyes Deceive, presents: "ALL OVER ME". a surreal collection of five unfinished horror game scraps. Based on my and my friends' short stories and their last-ever farewell notes. The game's story should not be understood chronologically or in a “logical order” sense. This is purely an unconventional compilation of different stories combined into one game. works inspired by: Stephen King, Mount Kimbie, Segawa, onisarashi, Poison Apple Tales, The Haunted PS1, Kitty Horrorshow (port), CatOverlord, Shinya Tsukamoto.
Last updated by the developer 25 Jun 2026, 21:32 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 17:07 | 1 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 24 Aug 2026, 15:50 | 95 | no change |
| 14 Aug 2026, 15:48 | 95 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.