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Shayph's Section!

Shayph's Section!

A Roblox experience owned by Shayph's Section.

OtherENUGCShayph

Shayph's Section! is an experience in the other genre, created on 2023-11-02. It has 509,359 lifetime visits and 4,290 favorites. Currently, 9 users are playing. The experience holds an 86% like percentage.

Description (written by the developer; not a statement by this register)

Claim Some Of Your Favorite Shayph's Section UGC Here!

Last updated by the developer 10 Aug 2026, 00:05 UTC.

9
playing (measured 10 Aug 2026, 17:02 UTC)
509,359
lifetime visits
86%
liked (2,907 👍 / 455 👎)
4,739
favourites (9.3 per 1k visits)
2 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:028first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Spain Wins! · progression2,729 · 0.00% win
Argentina Loses! · other1,831 · 0.00% win
Unlocked The Lower Lounge! · progression1,284 · 2.2% win
Cactus! · other40 · 0.00% win
? · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 5 September 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

8614 August 2026 — 86 % liked24 August 2026 — 86 % liked3 September 2026 — 86 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 85–87 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 23:0186no change
24 Aug 2026, 21:2086no change
14 Aug 2026, 21:1886first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.