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Player Tower Defense! (Alpha) Test

Player Tower Defense! (Alpha) Test

A Roblox experience owned by Litary.

Tower defenseENTower DefenseStrategyMulti-mode

Description (written by the developer; not a statement by this register)

--- This is a test --- Welcome to another tower defense game This is a tower defense game thats unlike some of the other Exclude your expectation (i hope so), Events thats happening at random time in random expectation, A tower defense game with many strategy to use in order to defeat your opponent Simply, The Enemies in this game is smart. with 5 mode currently : Easy, Random, Crystal, Zaga, And Sandbox Mode THE ORIGINAL GAME IS OWNED BY Littary Capital L Lower Case i L - i - t - t - a - r - y ANY OTHER IS ANOTHER COPY

Last updated by the developer 23 Aug 2026, 07:41 UTC.

0
playing (measured 1 Sept 2026, 04:00 UTC)
3,506
lifetime visits
84%
liked (21 👍 / 4 👎)
26
favourites (7.4 per 1k visits)
4 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
1 Sept 2026, 04:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation (100) (Will be changed in january)
100 R$
Donation (50) (Will be changed in january)
50 R$
StarterPack Crate
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome271 · 0.00% win
Alpha User · other216 · 0.00% win
Easy mode Beaten · progression43 · 0.00% win
Random Mode Beaten · progression14 · 0.00% win
Super Block Mode Beaten · progression12 · 0.00% win
Unit mode Beaten · progression8 · 0.00% win
Crystal Mode Beaten · progression8 · 0.00% win
Candy Owner · collection6 · 0.00% win
Troll Mode Beaten · progression3 · 0.00% win
TheLimit mode Beaten · progression0 · 0.00% win
Medium Mode Beaten · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.