[NIGHTMARE] Claus Carnage
A Roblox experience owned by RedBloop Studios.
HorrorENhorrorsurvivalchristmas
[NIGHTMARE] Claus Carnage is a horror experience created on November 5, 2023. It has accumulated 10,197,668 lifetime visits and 78,901 favorites. The game holds an 82% like percentage. Currently, zero users are playing. The description notes updates including a Nightmare mode and Kudo shop. Development is attributed to Existensy.
Description (written by the developer; not a statement by this register)
UPDATE IS HERE! - Nightmare mode - Kudo shop - Lobby rework - etc!, full log in game USE CODE : GIMMELIVES FOR 2 FREE LIVES Supported for Mobile and PC Recommended to be played in PC due to lack of future lighting in Mobile Christmas is over, as a good elf you are required to help your fellow elves to clean up the workshop, and do your usual activity after that. But something unexpected happened to santa that night, he becomes more aggresive. As you try to figure out what happen, can you survive the whole night? Main Developers: -Existensy: Owner/ Builder / GFX Artist / Sound Composer / Game Designer -Veeyzu: Programmer / 3D Modeller / 2D Artist / Animator / Game Designer / Sound Mixer / UI Designer Inspired by Residence Massacre and weird strict dad Join our official server to get connected with the community!
Last updated by the developer 7 Mar 2026, 22:38 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 19:32 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 23 Aug 2026, 20:15 | 82 | no change |
| 13 Aug 2026, 20:08 | 82 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.