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Streamer Tycoon

Streamer Tycoon

A Roblox experience owned by Cactus Games Inc.

TycoonENTycoonStreamerGroup Exclusive

Streamer Tycoon is a tycoon experience created on November 5, 2023. The game has accumulated 5,184,433 lifetime visits and 424,527 favorites. It maintains a 90% like percentage. Currently, zero players are active. The title is categorized under the tycoon genre.

Description (written by the developer; not a statement by this register)

Leave a like 👍 for new Streamer Tycoon Updates! Join Cactus Games Inc to receive the Group Exclusive Neo Pistol 🔫, Cash 💰, and Followers 💻 - https://www.roblox.com/groups/33349490/Cactus-Games-Inc#!/about 🐛Report any bugs on the group wall 📃Update News: Let us know what you would like to see in future updates by joining our community server or posting on the group wall! Tags - Tycoon, Battle, Fighting, Streamer, PC, Gaming, Stream, Influencer

Last updated by the developer 28 May 2025, 16:25 UTC.

0
playing (measured 10 Aug 2026, 15:00 UTC)
5,184,433
lifetime visits
90%
liked (13,798 👍 / 1,598 👎)
424,482
favourites (81.9 per 1k visits)
5 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

AdvancedWeapons
299 R$
VIP
249 R$
Starter Pack
189 R$
Golden Droppers
189 R$
Golden Upgraders
149 R$
HUGE Bomb
149 R$
x2 Money
149 R$
Auto Collect
129 R$
x2 Followers
99 R$
Heart Blaster
48 R$
Speed Coil
20 R$
Gravity Coil
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Played! · welcome3,085,997 · 100.0% win
Complete Tutorial! · welcome1,212,014 · 0.00% win
Hidden Area? · secret76,267 · 0.00% win
Met the Creator · welcome204 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9014 August 2026 — 90 % liked24 August 2026 — 90 % liked3 September 2026 — 90 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 01:1990no change
24 Aug 2026, 01:1890no change
14 Aug 2026, 01:1790first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.