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Polaris Site | v5.0 [UNITED UPDATE]

Polaris Site | v5.0 [UNITED UPDATE]

A Roblox experience owned by Sitio 25-L.

RoleplayENSCP FoundationBreachLore

Description (written by the developer; not a statement by this register)

Polaris Site v5.0 - Breach System. - New SCPs - Lore update. You are in the Polaris District, a fortified place created by the political bodies of the foundation. to house all possible anomalies, prepare yourself and don't let chaos reign. Development Manager: javierisaac112222 Lead Developer: tormento1735 GFX Designer: Crotalos. / Ds: the_klowing Terrain Maker: DeliothMegs Other Developers: Saul1403, Becca_PwP

Last updated by the developer 31 Jul 2026, 07:20 UTC.

0
playing (measured 11 Aug 2026, 19:06 UTC)
11,015
lifetime visits
84%
liked (64 👍 / 12 👎)
52
favourites (4.7 per 1k visits)
5 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donacion 6
1,500 R$
Donacion 5
500 R$
Donacion 4
300 R$
Donacion 3
200 R$
Donacion 2
100 R$
Señor Limpieza
100 R$
Donación
50 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to the Society. · welcome697 · 0.00% win
Where am I? · progression101 · 0.00% win
A Drop of Anarchy · other83 · 0.00% win
For the Heroes · other54 · 0.00% win
Did you achieve it? · progression30 · 0.00% win
How did you stop here? · collection19 · 0.00% win
Carmesi · progression18 · 0.00% win
Fixing bugs · other17 · 0.00% win
A terrible reptile · progression1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.