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🐢 Pet Clicker simulator

🐢 Pet Clicker simulator

A Roblox experience owned by FIRST STYLE.

SimulatorENpet collectionclicker mechanicrebirth system

Description (written by the developer; not a statement by this register)

JOIN OUR CLOTHING GROUP FOR 8X LUCK !! : https://www.roblox.com/groups/7156699 🎀Voice Chat Enabled! πŸ₯š NEW EGG!! πŸ› BUG FIXES! ⬆️ MORE REBIRTHS! ⭐ MORE MAP! +MORE HOW TO PLAY: πŸ–±οΈ Click the button to gain clicks! ♻️ Rebirth to gain more clicks and other rewards! 🐢 Collect all kinds of different pets! 🌎 Explore all the different worlds! πŸ† Become first on the leaderboards and impress everyone! Tags (Ignore): Clicker Party Simulator Candy Tycoon Dominus Poppy Auto Save Pets Dominus Simulator Clicking Sim Poppy Fun Shiny Superhero pet clicker simulator 99 BLADE BALL dress to impress fruit

Last updated by the developer 24 Feb 2024, 22:07 UTC.

0
playing (measured 11 Aug 2026, 18:07 UTC)
2,684
lifetime visits
53%
liked (8 πŸ‘ / 7 πŸ‘Ž)
6
favourites (2.2 per 1k visits)
6 November 2023
created (per Roblox)

Play on Roblox β†’

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart β€” so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log β€” every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 18:070first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization β€” game passes

+5 pet equipped
100 R$
+50 pet storage
100 R$
x2 clicks
80 R$
TRIPLE HATCH
50 R$
AUTO HATCH
50 R$
AUTO CLICKER
50 R$
BLACK VALKYRIE
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU JOINED Β· welcome2,112 Β· 0.00% win

How many players have ever earned each badge β€” a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.