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Food Empire: Reworked

Food Empire: Reworked

A Roblox experience owned by KASORA.

TycoonENrestaurant managementcooking simulationtycoon

Description (written by the developer; not a statement by this register)

🍔 Welcome to Food Empire Reworked! Start with basic food and simple tools, then unlock new recipes, upgrades, and 58 structures to grow your restaurant empire. Master 5 cooking tiers, save your progress, and build your dream food base! 👨‍🍳 💾 Auto-save enabled 💬 Bugs or ideas? Join the group chat! 🎮 Original game by RGeeneus 🛠️ https://devforum.roblox.com/t/-/2869512 Join our group to earn +5% on every sale!

Last updated by the developer 10 Aug 2026, 16:52 UTC.

0
playing (measured 17 Aug 2026, 19:00 UTC)
22,952
lifetime visits
81%
liked (173 👍 / 41 👎)
320
favourites (13.9 per 1k visits)
6 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
17 Aug 2026, 19:000first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
109 R$
Support The Game !
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome10,836 · 0.00% win
Meet The Owner · other308 · 0.00% win
First $1,000 · progression170 · 0.00% win
Getting Started · welcome169 · 0.00% win
First Steps · welcome168 · 0.00% win
$100,000 Earned · progression136 · 0.00% win
Bread Master · other134 · 0.00% win
Sandwich Tycoon · progression116 · 0.00% win
Millionaire · progression116 · 0.00% win
30 Minutes Played · other92 · 0.00% win
Potato Baron · progression62 · 0.00% win
Billionaire · progression41 · 0.00% win
Chip Mogul · progression41 · 0.00% win
2 Hours Played · other34 · 0.00% win
Food Empire Legend · progression21 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8117 August 2026 — 81 % liked27 August 2026 — 81 % liked17 August 202627 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
27 Aug 2026, 19:0181no change
17 Aug 2026, 19:0081first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.