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PacMan Escape!

PacMan Escape!

A Roblox experience owned by Counting Cool Games.

SurvivalENpac-mansurvivalprocedural generation

PacMan Escape! is a survival experience created on 2023-11-08. It has recorded 16,796,045 lifetime visits and 55,253 favorites. Currently, 35 users are playing. The game holds a 75% like percentage. It features procedurally generated levels where players run to avoid ghosts.

Description (written by the developer; not a statement by this register)

🍒 PacMan Escape! 🍒 Run as fast as you can through procedurally generated levels! But don't be slow or else you're good as ghost! Pac-Blox, PacMan, Pac, Man, Pac-Man, Pac-Zombie, Survive, Vs, Run, Nightmare, Survival

Last updated by the developer 11 Jul 2026, 23:47 UTC.

35
playing (measured 10 Aug 2026, 16:34 UTC)
16,796,045
lifetime visits
75%
liked (11,064 👍 / 3,602 👎)
55,600
favourites (3.3 per 1k visits)
8 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:3434first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2X PELLETS!
59 R$
ULTRA COIL!
39 R$
AntiPac Shield [1+ Hit Per Life]
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome!! · welcome5,890,243 · 72.9% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

7513 August 2026 — 75 % liked23 August 2026 — 75 % liked2 September 2026 — 75 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 17:4675no change
23 Aug 2026, 17:2175no change
13 Aug 2026, 17:1775first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.