PacMan Survival!
A Roblox experience owned by Counting Cool Games.
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PacMan Survival! is a horror experience created on 2023-11-08. It has accumulated 50,919,610 lifetime visits and 52,884 favorites. Currently, 307 players are active. The experience holds a 69% like percentage. The description highlights new scary Pac-Man types and maps.
Description (written by the developer; not a statement by this register)
NEW PACMAN TYPE: SCARY PACMAN! AND TWO NEW MAPS! They hunger for YOU! Pac-Blox, PacMan, Pac, Man, Pac-Man, Pac-Zombie, Survive, Vs, Run
Last updated by the developer 26 Jul 2026, 16:02 UTC.
Live players over time
Growth
| Measured (UTC) | Players | Change |
|---|---|---|
| 27 Aug 2026, 12:50 | 187 | -54 |
| 27 Aug 2026, 11:50 | 241 | +41 |
| 27 Aug 2026, 10:50 | 200 | +29 |
| 27 Aug 2026, 09:50 | 171 | +25 |
| 27 Aug 2026, 08:50 | 146 | +9 |
| 27 Aug 2026, 07:50 | 137 | -17 |
| 27 Aug 2026, 06:50 | 154 | -8 |
| 27 Aug 2026, 05:50 | 162 | +30 |
| 27 Aug 2026, 04:50 | 132 | -52 |
| 27 Aug 2026, 03:50 | 184 | -12 |
| 27 Aug 2026, 02:50 | 196 | -62 |
| 27 Aug 2026, 01:50 | 258 | -14 |
| 27 Aug 2026, 00:50 | 272 | +1 |
| 26 Aug 2026, 23:50 | 271 | -14 |
| 26 Aug 2026, 22:50 | 285 | +21 |
| 26 Aug 2026, 21:50 | 264 | -35 |
| 26 Aug 2026, 20:50 | 299 | +47 |
| 26 Aug 2026, 19:50 | 252 | -7 |
| 26 Aug 2026, 18:50 | 259 | +17 |
| 26 Aug 2026, 17:50 | 242 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Roblox recommends these alongside it
Roblox’s own “games like this” rail, as we recorded it on 22 August 2026. The order is Roblox’s, not ours. Which games it points at most →
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 27 Aug 2026, 12:50 | 69 | no change |
| 27 Aug 2026, 11:50 | 69 | no change |
| 27 Aug 2026, 10:50 | 69 | no change |
| 27 Aug 2026, 09:50 | 69 | no change |
| 27 Aug 2026, 08:50 | 69 | no change |
| 27 Aug 2026, 07:50 | 69 | no change |
| 27 Aug 2026, 06:50 | 69 | no change |
| 27 Aug 2026, 05:50 | 69 | no change |
| 27 Aug 2026, 04:50 | 69 | no change |
| 27 Aug 2026, 03:50 | 69 | no change |
| 27 Aug 2026, 02:50 | 69 | no change |
| 27 Aug 2026, 01:50 | 69 | no change |
| 27 Aug 2026, 00:50 | 69 | no change |
| 26 Aug 2026, 23:50 | 69 | no change |
| 26 Aug 2026, 22:50 | 69 | no change |
| 26 Aug 2026, 21:50 | 69 | no change |
| 26 Aug 2026, 20:50 | 69 | no change |
| 26 Aug 2026, 19:50 | 69 | no change |
| 26 Aug 2026, 18:50 | 69 | no change |
| 26 Aug 2026, 17:50 | 69 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.