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Alex Tech Roleplay Facility

Alex Tech Roleplay Facility

A Roblox experience owned by Alex Tech Inc..

RoleplayENfacility simulationreactor operatorVR support

Description (written by the developer; not a statement by this register)

Welcome to Alex Tech Roleplay Facility! For short, ATRF. This top secret Facility is located somewhere in Germany with its purpose being to Train new Reactor Operators aswell as Research and Development. As the Facility was build it has been fit with most of the standart components like other Facilitys at its time so Operators know how to react in accual emergency. ATRF is inspired by "New Place", "New Place 2", Expo Free Core, A Core Game and Classified Part Underground Facility We recommend playing ATRF with atleast 8 GB of RAM and a decent Graphics Gard, Hardware requirements may varry, Want to see whats new? Updates Logs can be found at Topside and at the Bottomside Lobby! VR is supported. Current Build: ATRF Restoration and Intrusion Patch 3 Tags: ATRF, Reactor, Roleplay, Sandbox, Facility, Research,

Last updated by the developer 8 Aug 2026, 18:32 UTC.

0
playing (measured 10 Aug 2026, 20:34 UTC)
426,430
lifetime visits
80%
liked (1,006 👍 / 245 👎)
3,380
favourites (7.9 per 1k visits)
8 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 20:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Control Panel Access
100 R$
Speedcoil
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome to ATRF! · welcome88,645 · 99.1% win
160K - 290K Visits · other27,852 · 0.00% win
300K Visits! · other5,330 · 0.00% win
A fresh start in your career! · other3,328 · 6.0% win
Beyond the Code · other2,428 · 0.00% win
The Origins of a journey · welcome147 · 0.00% win
Your faith awaits... · other132 · 0.00% win
A Private Defense Division · other50 · 0.00% win
[W.I.P] The Control Panel · other2 · 0.00% win
[W.I.P] What a purchase! · other1 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

808180.514 August 2026 — 81 % liked14 September 2026 — 81 % liked24 September 2026 — 81 % liked4 October 2026 — 81 % liked14 October 2026 — 81 % liked24 October 2026 — 80 % liked14 August 202624 October 2026
6 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 80–81 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Oct 2026, 02:0880-1
14 Oct 2026, 02:0681no change
4 Oct 2026, 02:0581no change
24 Sept 2026, 02:0281no change
14 Sept 2026, 00:3381no change
14 Aug 2026, 22:2181first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.