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Shoot Beam Simulator

Shoot Beam Simulator

A Roblox experience owned by Epic Blocks Games.

SimulatorENclickerpet collectionpower upgrades

Shoot Beam Simulator is a simulator experience created on 2023-11-08. It has recorded 21,510,178 lifetime visits and 1,495,704 favorites. The game holds a 97% like percentage. Currently, zero users are playing. The description highlights features such as training, enemy combat, pet collection, and equipment crafting within an adventure framework.

Description (written by the developer; not a statement by this register)

Welcome to Shoot Beam Simulator! 👍 Updates Weekly! 👍 🔥 Train To Gain Power 🥊 Beat Enemies to gain new types of Power! 🏆 Collect Wins & Pets! 👊 CRAFT and upgrade equipment to get stronger ⭐COLLECT and discover 30+ Powers! 🌎 EXPLORE new worlds! PREMIUM PLAYERS GET +10% Power & +10% Gems Fight enemies and click fast to gain damage in this Power Simulator which combines clicker, simulator, and collect pet features! Explore the world and create your own Adventure while you get stronger! ❤️ Like the game and join the group for 20% Power Bonus! ❤️ Like the game for updates & codes! Free Code : RELEASE Tags: Race, Colors, Swords , Monsters, Friends, Fun, Speed, Fast, Collect, Pets, Ragdoll, Rainbow, Colorful, Rebirth, Energy, Star, Racing, Raid , Friends , Billy, Escape, Exploration, Fighting, Fruit, Legends, Ninja, Powers, Premium, Project, Rogue, Sea, Shadow, Soul, Sorcerer, Untitled, Warrior, Ability, Anime, Arcane Follow @EpicBlocksGames on 🐦 for MORE CODES!✨

Last updated by the developer 23 Dec 2025, 03:53 UTC.

0
playing (measured 10 Aug 2026, 14:15 UTC)
21,510,178
lifetime visits
97%
liked (159,642 👍 / 4,574 👎)
1,495,513
favourites (69.5 per 1k visits)
8 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

MVP
850 R$
PRO
600 R$
+5 Pet Slots
550 R$
x8 Hatch
549 R$
Season Pass
399 R$
Triple Hatch
340 R$
Mega Lucky
299 R$
+3 Pet Slots
299 R$
VIP
250 R$
+2 Pet Slots
250 R$
[LIMITED TIME SALE] Super Lucky
199 R$
+200 Storage
149 R$
+100 Storage
99 R$
Lucky
99 R$
Teleports Access
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Thanks for Playing! · welcome9,921,090 · 40.0% win
Egg Hatched · collection5,484,090 · 40.0% win
Forest (Zone 1) · progression3,126,434 · 40.0% win
Glacier (Zone 2) · progression1,098,976 · 100.0% win
Hell (Zone 3) · progression226,089 · 40.0% win
Candy (Zone 4) · progression20,109 · 40.0% win
Heaven (Zone 5) · progression736 · 0.00% win
Desert (Zone 6) · progression9 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9713 August 2026 — 97 % liked23 August 2026 — 97 % liked2 September 2026 — 97 % liked13 August 20262 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 16:4697no change
23 Aug 2026, 16:3197no change
13 Aug 2026, 16:2097first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.