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DONT LET THE PURPLE MONSTERS OUT!

DONT LET THE PURPLE MONSTERS OUT!

A Roblox experience owned by Upgrading Creations.

HorrorENhorrorjumpscaresurvival

DONT LET THE PURPLE MONSTERS OUT! is a horror experience created on 2023-11-08. It has recorded 2,479,882 lifetime visits and 57,863 favorites. The current player count is 0. The experience holds a 73% like percentage.

Description (written by the developer; not a statement by this register)

SCARY PURPLE MONSTERS! DON'T LET THE PURPLE MONSTERS OUT!

Last updated by the developer 21 Feb 2025, 07:39 UTC.

0
playing (measured 10 Aug 2026, 15:01 UTC)
2,479,882
lifetime visits
73%
liked (2,421 👍 / 916 👎)
57,833
favourites (23.3 per 1k visits)
8 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

[SALE] Admin Commands
777 R$
Be A Purple Monster
150 R$
Super VIP
100 R$
[LIMITED TIME ONLY] Present
55 R$
Rocket Launcher
32 R$
Fusion Coil
15 R$
Rainbow Magic Carpet
15 R$
x2 Points
15 R$
x2 Health
4 R$
VIP
4 R$
Regeneration Coil
3 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome · welcome1,537,735 · 50.0% win
Rainbow Stairs · collection768,557 · 50.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7314 August 2026 — 73 % liked13 September 2026 — 73 % liked23 September 2026 — 73 % liked14 August 202623 September 2026
3 measurements spanning 40 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 72–74 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Sept 2026, 07:3773no change
13 Sept 2026, 07:3573no change
14 Aug 2026, 07:3373first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.