Princess Tycoon ๐ธ
A Roblox experience owned by Felt's.
TycoonENprincesstycoonpvp
Princess Tycoon ๐ธ is a tycoon experience created on 2023-11-09. It currently has 2,657 players. The game has 131,728,406 lifetime visits, 69% likes, and 15,269,168 favorites.
Description (written by the developer; not a statement by this register)
Welcome to Princess Tycoon ๐, choose your favorite princess ๐ธ and build ๐งฑ your tycoon! You purchase droppers ๐๏ธ that generate cash ๐ธ, when you have enough cash you will be able to unlock different weapons โ๏ธ of your chosen princess and unlock the princess outfit ๐. The objective of the game is to unlock all weapons ๐ก๏ธ of the chosen princess and the princess outfit inside your tycoon ๐! Fight others to defend your tycoon and become the most powerful princess โจ in the game! Make sure to invite or make friends ๐ฅ along the way that can help you build your tycoon and fight others ๐! Join Felt's And Like The Game โค๏ธ for 100 starting cash ๐ฐ: https://www.roblox.com/groups/group.aspx?gid=11010605 In the group, you can also find our other tycoon games ๐ฎ, and you can chat with the community ๐ช. Make sure to post about your game/update ideas ๐ค on our group wall! Make sure to favorite โญ and thumbs up ๐ the game to show your support!
Last updated by the developer 10 Aug 2026, 13:39 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart โ so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 14:04 | 2,411 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization โ game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game arenโt publicly listable.
Badge funnel
How many players have ever earned each badge โ a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badgeโs own name and description.