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Princess Tycoon 👸

Princess Tycoon 👸

A Roblox experience owned by Felt's.

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Princess Tycoon 👸 is a tycoon experience created on 2023-11-09. It currently has 2,657 players. The game has 131,728,406 lifetime visits, 69% likes, and 15,269,168 favorites.

Description (written by the developer; not a statement by this register)

Welcome to Princess Tycoon 😄, choose your favorite princess 👸 and build 🧱 your tycoon! You purchase droppers 🏗️ that generate cash 💸, when you have enough cash you will be able to unlock different weapons ⚔️ of your chosen princess and unlock the princess outfit 👗. The objective of the game is to unlock all weapons 🗡️ of the chosen princess and the princess outfit inside your tycoon 👑! Fight others to defend your tycoon and become the most powerful princess ✨ in the game! Make sure to invite or make friends 👥 along the way that can help you build your tycoon and fight others 👊! Join Felt's And Like The Game ❤️ for 100 starting cash 💰: https://www.roblox.com/groups/group.aspx?gid=11010605 In the group, you can also find our other tycoon games 🎮, and you can chat with the community 👪. Make sure to post about your game/update ideas 🤔 on our group wall! Make sure to favorite ⭐ and thumbs up 👍 the game to show your support!

Last updated by the developer 12 Sept 2026, 15:15 UTC.

497
playing (measured 6 Oct 2026, 01:50 UTC)
140,674,169
lifetime visits
70%
liked (7,356 👍 / 3,158 👎)
15,936,977
favourites (113.3 per 1k visits)
9 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

4012,2631,33249715 September 20266 October 2026
500 measurements spanning 21 days, net -181. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 122–2,542 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
6 Oct 2026, 01:50497-189
6 Oct 2026, 00:50686-91
5 Oct 2026, 23:50777-173
5 Oct 2026, 22:50950+159
5 Oct 2026, 21:50791-33
5 Oct 2026, 20:50824-84
5 Oct 2026, 19:50908-125
5 Oct 2026, 18:501,033-239
5 Oct 2026, 17:501,272+6
5 Oct 2026, 16:501,266+48
5 Oct 2026, 15:501,218-130
5 Oct 2026, 14:501,348+102
5 Oct 2026, 13:501,246+107
5 Oct 2026, 12:501,139+44
5 Oct 2026, 11:501,095+131
5 Oct 2026, 10:50964+178
5 Oct 2026, 09:50786+90
5 Oct 2026, 08:50696+77
5 Oct 2026, 07:50619-18
5 Oct 2026, 06:50637first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

INFINITE Cash!
799 R$
x2 Cash
299 R$
Sword Pack!
199 R$
MEGA Upgrader
149 R$
Double Speed!
79 R$
High Jump!
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! ❤️ · welcome49,253,849 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Roblox recommends these alongside it

Roblox’s own “games like this” rail, as we recorded it on 3 October 2026. The order is Roblox’s, not ours. Which games it points at most →

Like ratio over time

Growth

697069.521 August 20266 October 2026
1060 measurements spanning 45 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 69–70 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 1060
Measured (UTC)% likedChange
6 Oct 2026, 01:5070no change
6 Oct 2026, 00:5070no change
5 Oct 2026, 23:5070no change
5 Oct 2026, 22:5070no change
5 Oct 2026, 21:5070no change
5 Oct 2026, 20:5070no change
5 Oct 2026, 19:5070no change
5 Oct 2026, 18:5070no change
5 Oct 2026, 17:5070no change
5 Oct 2026, 16:5070no change
5 Oct 2026, 15:5070no change
5 Oct 2026, 14:5070no change
5 Oct 2026, 13:5070no change
5 Oct 2026, 12:5070no change
5 Oct 2026, 11:5070no change
5 Oct 2026, 10:5070no change
5 Oct 2026, 09:5070no change
5 Oct 2026, 08:5070no change
5 Oct 2026, 07:5070no change
5 Oct 2026, 06:5070first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.