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☢️ NEO Nuclear Power Plant

☢️ NEO Nuclear Power Plant

A Roblox experience owned by NEO Labs.

SimulatorENsimulationsurvivalexploration

Description (written by the developer; not a statement by this register)

Deep beneath the ground is a top secret underground facility that's about to explode! Your mission is to keep a huge blackhole reactor from reaching meltdown. But is it? It's all up to you! Explore every corner of the facility, drive trains, survive disasters, press every button, discover secrets, and you may just make it out alive! Summer 2026 Patch: Fixed collisions not being enabled for some parts Fixed Lights not turning on / off Fixed Coolant acting funky General Patching

Last updated by the developer 11 Aug 2026, 18:57 UTC.

0
playing (measured 13 Aug 2026, 13:38 UTC)
1,021
lifetime visits
89%
liked (8 👍 / 1 👎)
36
favourites (35.3 per 1k visits)
9 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
13 Aug 2026, 13:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Donation
50 R$
RPG Gamepass
30 R$
Super Speed coil
20 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Into the Facility · progression511 · 0.00% win
The Cold Ending · progression15 · 0.00% win
The Trapped Ending · progression11 · 0.00% win
The Cornerstones · secret7 · 0.00% win
Jailed · secret7 · 0.00% win
Pumpkin Seeker · collection5 · 0.00% win
The Good Ending??? · progression4 · 0.00% win
PUMPKIN · collection3 · 0.00% win
Burnin' Man · other2 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

888988.519 August 2026 — 88 % liked19 October 2026 — 89 % liked19 August 202619 October 2026
2 measurements spanning 60 days, net +1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–89 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
19 Oct 2026, 07:4789+1
19 Aug 2026, 20:5288first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.