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Nearly Impossible Obby

Nearly Impossible Obby

A Roblox experience owned by Big Dream Studios..

ObbyENParkourRebirth MechanicDifficulty Scaling

Nearly Impossible Obby is an obby experience created on 2023-11-10. It has accumulated 32,475,793 lifetime visits and 1,412,337 favorites. The game currently has 2 players online. It holds a 77% like percentage. The experience features 265 stages of escalating difficulty. Players can rebirth after completing 60 stages to unlock trails and halos.

Description (written by the developer; not a statement by this register)

Challenge your skills in The Nearly Impossible Obby, a thrilling platformer adventure with 265 stages of escalating difficulty. Do you have what it takes to conquer all of the obstacles and emerge the Obby Master? Only 1% can, good luck... Liking the game but it gets too difficult for you? No worries, once you have completed at least 60 stages—you can Rebirth for gems allowing you to unlock unique trails and halos. In addition, you can compete for a spot on the Rebirth leaderboard! Press R to go back to your stage, or Y if you are on controller. Tags: Obby, Parkour, Platformer, Obstacle Course, Tower, Easy, Hard, Impossible, Difficulty Chart, DCO, Lava

Last updated by the developer 26 Jun 2026, 01:17 UTC.

2
playing (measured 10 Aug 2026, 14:38 UTC)
32,475,793
lifetime visits
77%
liked (61,868 👍 / 18,498 👎)
1,409,789
favourites (43.4 per 1k visits)
10 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:383first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
450 R$
Invincibility
299 R$
Fusion Coil
249 R$
Double Gems
199 R$
Double Health ( 2X )
189 R$
Slap Hand
149 R$
Gravity Coil
139 R$
Boombox
100 R$
Speed Coil
99 R$
Taser
89 R$
Instant Respawn
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome13,764,974 · 100.0% win
Stage 10 · progression11,846,087 · 91.0% win
Stage 20 · progression10,472,195 · 78.3% win
Stage 30 · progression9,138,222 · 65.6% win
Stage 40 · progression8,465,634 · 60.2% win
Stage 50 · progression7,821,494 · 54.8% win
Stage 60 · progression7,068,692 · 49.5% win
Stage 70 · progression6,454,556 · 44.8% win
Stage 80 · progression5,779,775 · 44.8% win
Stage 905,131,768 · 41.5% win
Stage 100 · progression4,573,150 · 37.5% win
Stage 110 · progression3,733,977 · 31.4% win
Stage 1203,026,021 · 24.1% win
Stage 130 · progression2,501,040 · 19.4% win
Stage 140 · progression1,738,868 · 15.4% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7723 August 2026 — 77 % liked2 September 2026 — 77 % liked12 September 2026 — 77 % liked22 September 2026 — 77 % liked2 October 2026 — 77 % liked12 October 2026 — 77 % liked22 October 2026 — 77 % liked1 November 2026 — 77 % liked23 August 20261 November 2026
8 measurements spanning 70 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 76–78 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
1 Nov 2026, 15:4677no change
22 Oct 2026, 15:3777no change
12 Oct 2026, 15:3677no change
2 Oct 2026, 15:3577no change
22 Sept 2026, 15:3477no change
12 Sept 2026, 15:3277no change
2 Sept 2026, 15:2377no change
23 Aug 2026, 15:1777first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.