Rockstar Gymnastics Roleplay V2
A Roblox experience owned by Rockstar Gymnastics.
RoleplayENgymnasticscheerleadingroleplay
Rockstar Gymnastics Roleplay V2 is a roleplay experience created on 2023-11-10. It has accumulated 2,023,919 lifetime visits and 71,521 favorites. Currently, one user is playing. The game holds an 82% like percentage. It focuses on gymnastics and cheerleading activities within a roleplay setting.
Description (written by the developer; not a statement by this register)
⭐ Welcome to Rockstar Gymnastics, your R15 gymnastics playground for flipping, twisting, and roleplaying fun with friends! 🤸♀️ Train as a gymnast and master the Bars, Vaults, Beams, and Floor routines 🏋️♀️ 🏫 Join the Gymnastics Academy and learn new skills 📚 🏟️ Perform in exciting gymnastics competitions 🏅 🏋️♂️ Become a coach and guide aspiring gymnasts 🧑🏫 💃 Organize gymnastics-themed events and shows 🎉 In this game, you can explore your passion for gymnastics and cheerleading, whether you want to be a solo star or a team player. You can also customize your appearance with makeup, hair, and outfits! You can even create your own routines and show them off to the world! tags: cheer, cheerleading, allstar cheer, dance, r15 cheer, r15, gymnastics, flips, tumbling, senior elite, cheer, gymnast, cheerleader, back flip, back handspring, gymnast, gymnastics, roleplay, leotard, cheer, platinum, elite, simulator, gym, tumbling
Last updated by the developer 19 Jun 2026, 18:17 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 15:23 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.