After The Flash: Darkness [Remake] [α]
A Roblox experience owned by Empire State оf Mind.
AdventureENpost-apocalypticsurvivalalpha-build
Description (written by the developer; not a statement by this register)
[ ! ] This is an in-development build (Alpha) of what we are working on. There are missing, incomplete, and placeholder areas & features as well as bugs. Indulge at your own risk. 2050. Manhattan is a radioactive graveyard, littered with the bones of once-tall skyscrapers. Warlords, bandits, and a prolonged nuclear winter make life hell. The underground is the only place with a fraction of safety… Enjoy your stay. [ CREDITS: ] After The Flash: Darkness created by ChadTheCreator, Vinya, & ploop with help from greatjezi USS Ascending model contributed by Project Spark [ If you're stuck on the customization screen, make sure you have both a shirt and pants equipped. If you're having lighting issues, set your graphics level to at least 7 ] [ Press "H" to toggle head lamps and "K" to toggle chest lamps ]
Last updated by the developer 11 Aug 2026, 14:58 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 11 Aug 2026, 17:49 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.
Like ratio over time
Growth
| Measured (UTC) | % liked | Change |
|---|---|---|
| 26 Aug 2026, 02:48 | 86 | no change |
| 16 Aug 2026, 02:48 | 86 | first reading |
Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.