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Escape The Dragon Obby Coop [2-PLAYERS]

Escape The Dragon Obby Coop [2-PLAYERS]

A Roblox experience owned by AstralLabs.

ObbyENco-opdragonobby

Description (written by the developer; not a statement by this register)

Play Coop with your Friend and Defeat the Dragon to save the World. 🐲🌎 Join our Roblox group to get exclusive updates and rewards: https://www.roblox.com/groups/10445731/AstralLabs Created for SoyDany and Pancracio, this game promises a fun and exciting experience that you wouldn't want to miss! 🎮🔥

Last updated by the developer 4 Mar 2026, 22:51 UTC.

0
playing (measured 10 Aug 2026, 14:20 UTC)
6,620
lifetime visits
96%
liked (99 👍 / 4 👎)
127
favourites (19.2 per 1k visits)
11 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:200first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Teleport Pearl
500 R$
Gravity Coil
100 R$
Speed Coil
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

The Forest Level! · progression801 · 0.00% win
Castle Level! · progression497 · 0.00% win
Volcano Level! · progression340 · 0.00% win
Beat The Boss · progression242 · 0.00% win
Portal Level! · progression203 · 0.00% win
Gossip · other45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

96989717 August 2026 — 98 % liked16 September 2026 — 96 % liked17 August 202616 September 2026
2 measurements spanning 30 days, net -2. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 96–98 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
16 Sept 2026, 17:3196-2
17 Aug 2026, 17:0798first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.