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Home Sweet Home - DISCONTINUED

Home Sweet Home - DISCONTINUED

A Roblox experience owned by [ U L T R A ].

HorrorENFNAF fangamehorrormultiplayer

Description (written by the developer; not a statement by this register)

Low-end devices are Not Recommended 3/19/2026 - The game is back open only for community members, source is open for the public ▮𝕊𝕋𝕆ℝ𝕐 1991, You were unfortunate enough to end up in this non-existent hellscape inside your dreams. Looped through and no way out. You have to fight back for your freedom. ▮𝕊𝕌𝕄𝕄𝔸ℝ𝕐 Experience the nightmares that roam inside of your head in a voided location where no one can leave from. This is a multiplayer FNAF fangame as my last attempt to make a good Roblox horror game. At first, the game was supposed to be a Rooms Re-Take being named "Rebound 🌀", but I wanted to expand that idea into something much better. The game aswell comes with it's own original lore of course as this is the official reboot of one of ULTRA'S cancelled games. Welcome home David. ▮ℂ𝕆ℕ𝕋ℝ𝕆𝕃𝕊 E - Interact Left Control - Light Switch Space Bar - Hyperflash

Last updated by the developer 24 Jul 2026, 13:06 UTC.

0
playing (measured 10 Aug 2026, 18:19 UTC)
7,744
lifetime visits
92%
liked (56 👍 / 5 👎)
264
favourites (34.1 per 1k visits)
11 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:190first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Extra Access
199 R$
No Jumpscares
40 R$
Donate
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

First Steps · welcome1,508 · 0.00% win
A Slow Descent · progression209 · 0.00% win
Collectible #3 · collection131 · 0.00% win
Underground 1st Escape · progression103 · 0.00% win
A Fade Memory · progression90 · 0.00% win
Collectible #2 · collection82 · 0.00% win
Collectible #5 · collection77 · 0.00% win
Collectible #1 · collection69 · 0.00% win
Underground 2nd Escape · progression64 · 0.00% win
Several Paths · progression53 · 0.00% win
Underground 3rd Escape · progression52 · 0.00% win
A Spiral Downwards · progression43 · 0.00% win
Room 0: A · progression39 · 0.00% win
Left Unmatched · progression29 · 0.00% win
Fear In My Eyes · progression26 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Community wiki

homesweethome.fandom.com3 active editors · 1,592 edits
34 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.