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(LETS USE EVERY LAST DROP) BATHROOM ODDITY BATTLES

(LETS USE EVERY LAST DROP) BATHROOM ODDITY BATTLES

A Roblox experience owned by Wow group so wow.

Fighting & PvPENSkibidi ToiletBattle RoyaleEvolution Mechanics

(LETS USE EVERY LAST DROP) BATHROOM ODDITY BATTLES is a fighting-pvp Roblox experience created on 2023-11-11. The title records 3,922,161 lifetime visits and 7,618 favorites. Current player count stands at zero. The experience maintains a 59% like percentage. It functions as a fan-made toilet game featuring evolution mechanics and special abilities within rounds.

Description (written by the developer; not a statement by this register)

This is a fan-made Toilet Game! PLEASE READ THE DISCLAIMER BEFORE YOU PLAY. >>DISCLAIMER: THE IN-GAME LEVELS AND EVOLUTIONS DO NOT SAVE! THEY ARE THERE FOR THE LENGTH OF THE ROUND, AND ONLY THERE FOR THE LENGTH OF THE ROUND ONLY!<< IF YOU WISH TO PLAY A VERSION OF THE GAME WHERE EVOLUTION SAVE THEN CHECK: https://www.roblox.com/games/15723691022/Skibidi-Toilet-Battlegrounds-AL SERVER LIST [TDM]: https://www.roblox.com/games/16877859385/TEAM-DEATHMATCH-GAMEMODE#!/game-instances FIGHT! USE YOUR SPECIAL ABILITY TO DESTROY THE ENEMY TEAM! ⚔️ EVOLVE INTO SPECIAL CHARACTERS TO DEMOLISH THE ENEMY! 🧬 🚀 BATTLE TOILETS AND CAMERAMEN! 🚀 👑 PREMIUM PLAYERS GET 1.25X MORE SKIBIDI COINS! 👑 THIS GAME IS MEANT TO BE PLAYED WITH A LOT OF PEOPLE! Game state: PRE-ALPHA SHUTDOWN = UPDATE [UPDATES IN NEW SERVERS!] credits to the original creator of Skibidi Toilet, all rights reserved. REPORT ANY BUGS IN THE GROUP WALL :) 👍LIKE THE GAME👍

Last updated by the developer 10 Aug 2026, 13:02 UTC.

0
playing (measured 10 Aug 2026, 17:46 UTC)
3,922,161
lifetime visits
59%
liked (2,243 👍 / 1,553 👎)
7,617
favourites (1.9 per 1k visits)
11 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 17:460first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

ULTIMATE DONATOR
125 R$
BIGGER DONATION
50 R$
DONATION
15 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

YOU VISITED! · welcome1,103,683 · 36.4% win
EVOLUTION · progression125,981 · 0.00% win
Cameraman · other111,892 · 0.00% win
Obtain a Rare Card · collection70,177 · 0.00% win
Obtain an Epic Card · collection51,868 · 0.00% win
Obtain a Legendary Card14,464 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 September 2026 — 59 % liked14 August 20263 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 03:3459no change
14 Aug 2026, 03:3259first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.