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[UPD 🥚] Beatbox Simulator🎤

[UPD 🥚] Beatbox Simulator🎤

A Roblox experience owned by HLPStudios.

SimulatorENsimulatorbeatboxingpet-hatching

Description (written by the developer; not a statement by this register)

Welcome to Beatbox Simulator! 🎵 UNLEASH YOUR INNER RHYTHM ⭐️ FREQUENT UPDATES! EACH FRIEND IN SERVER GIVES YOU +10% LUCK AND FAME! Use codes : "secret!" "winner!" "release" for free rewards! 🎤 Master Beatboxing Techniques to Conquer New Areas 🥊 Challenge and Defeat Beatboxers in Epic Battles 🌟 Hatch Rare Pets and Discover Secrets Join the group for 50% more fame! The Beatbox Quest awaits! Embark on a rhythmic adventure to unlock exclusive rewards! Become the best beatboxer and singer of all time PREMIUM PLAYERS HAVE 25% MORE FAME AND LUCK! Experiencing Lag? make sure to join A FREE VIP SERVER ❤️

Last updated by the developer 31 May 2026, 14:47 UTC.

0
playing (measured 11 Aug 2026, 19:18 UTC)
31,742
lifetime visits
62%
liked (24 👍 / 15 👎)
34
favourites (1.1 per 1k visits)
11 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 19:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

8x Hatch!
349 R$
Ultra Luck
249 R$
[SALE] VIP
249 R$
Double Wins
199 R$
Double Fame
179 R$
Triple Hatch
149 R$
Super Luck
149 R$
Fast Open
99 R$
Luck
99 R$
Auto Hatch
99 R$
Teleport
49 R$
Double Speed!
24 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome24,041
Reach 1K Fame · progression520
Reach 100K Fame! · progression45
Reach 1B Fame! · progression14
Reach 1M Fame! · progression7

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.