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Blade Tower Defense

Blade Tower Defense

A Roblox experience owned by Double Bandit TD.

Tower defenseENtower defensemultiplayerupgrade mechanics

Blade Tower Defense is a tower-defense experience created on November 12, 2023. The game has accumulated 7,471,335 lifetime visits and 7,820 favorites. It maintains an 89% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⚔️ 🔴 Welcome to Blade Tower Defense, the ultimate game of deflection! Watch as your units battle various enemies, taking them on one by one in this fast-paced battleground. Upgrade your troops to make them even stronger, and play with your friends to conquer any boss headed your way! 💸 Play with your friends for a coin multiplier! 🥇 Premium players get a coin boost in the AFK hub! 📩 Join the group to stay updated with our project! 👍 Want future updates? Let us know by leaving a like! Official tower defense game of @ Double Bandit Studios Psalms 128:2

Last updated by the developer 19 Jul 2025, 20:23 UTC.

0
playing (measured 10 Aug 2026, 16:01 UTC)
7,471,335
lifetime visits
89%
liked (10,704 👍 / 1,299 👎)
7,817
favourites (1.0 per 1k visits)
12 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:010first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
499 R$
Starter Pack
299 R$
Super Luck
199 R$
2x Coins
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome1,552,138 · 0.00% win
Beat Easy Mode · progression471,738 · 0.00% win
Beat Medium Mode · progression34,202 · 0.00% win
Beat Hard Mode · progression16,194 · 0.00% win
Beat Rage Mode · progression8,641 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8913 August 2026 — 89 % liked23 August 2026 — 89 % liked13 August 202623 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Aug 2026, 22:2289no change
13 Aug 2026, 22:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.