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Obby, BUT You're Invisible!

Obby, BUT You're Invisible!

A Roblox experience owned by Invisible Community!.

ObbyENInvisibility mechanic50 stagesParkour

Description (written by the developer; not a statement by this register)

This experience is an Obby in which you are invisible. Can you complete this unique Obby, consisting of only 50 stages? Also an expression of gratitude to those who attended this experience. We appreciate every visit! 👍Show your support by liking and favoriting the game! ⭐Join our group to support the creator - https://www.roblox.com/groups/32947456/Fifty-Five-Studios#!/about 💎Premium Benefits: (Update soon!) 🏷️Tags: Obby, Parkour, Bike Obby, Pls, Easy Obby, Hard Obby, Blox, Blade, Doors Obby, Floor, Lava, Fun, Rblx, Glass Bridge, Brookhaven, Simulator, Mega, Tower, Avatar, Underground, Pets.

Last updated by the developer 1 Jul 2025, 18:31 UTC.

0
playing (measured 15 Aug 2026, 05:06 UTC)
8,228
lifetime visits
52%
liked (14 👍 / 13 👎)
57
favourites (6.9 per 1k visits)
12 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
15 Aug 2026, 05:060first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Godly Trail
350 R$
Cosmic Trail
115 R$
VIP
99 R$
Grapple Hook
99 R$
x2 Jump
69 R$
Slap Tool
59 R$
Storm Trail
55 R$
Volcano Trail
55 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Congratulations! · progression67 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

527362.517 August 2026 — 73 % liked16 October 2026 — 67 % liked26 October 2026 — 52 % liked17 August 202626 October 2026
3 measurements spanning 70 days, net -21. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 49–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
26 Oct 2026, 14:4752-15
16 Oct 2026, 14:4667-6
17 Aug 2026, 13:3573first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.