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[😂 Emojis!] - UGC Creator

[😂 Emojis!] - UGC Creator

A Roblox experience owned by Chubby Carrots.

Sandbox & buildingENUGC CreationCustomizationEmojis

Description (written by the developer; not a statement by this register)

🧢Make your own UGC Items without 3rd-Party! Select from a huge range of UGC items to customize! 🎩 🤔New Emojis - Update!👽 - Emojis now work for bubbles! 🔥 - Use your favorite emojis in your bubble texts. 🗯️ - Some emojis might be unavailable due to Roblox ToS and Restrictions! 🍰

Last updated by the developer 30 Jun 2026, 14:03 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
62,050
lifetime visits
67%
liked (132 👍 / 64 👎)
1,927
favourites (31.1 per 1k visits)
12 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Welcome! · welcome44,890 · 100.0% win
Welcome! · welcome43,949 · 100.0% win
Welcome! · welcome43,947 · 100.0% win
Welcome! · welcome43,946 · 100.0% win
Welcome! · welcome43,934 · 100.0% win
Welcome! · welcome43,932 · 100.0% win
Chest #3 · collection21 · 28.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

676867.515 August 2026 — 67 % liked25 August 2026 — 68 % liked14 September 2026 — 68 % liked4 October 2026 — 67 % liked15 August 20264 October 2026
4 measurements spanning 50 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 67–68 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
4 Oct 2026, 21:0667-1
14 Sept 2026, 17:2368no change
25 Aug 2026, 16:0168+1
15 Aug 2026, 15:4667first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.