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[RP] Mythage

[RP] Mythage

A Roblox experience owned by Trite Roleplay.

RoleplayENfantasy roleplayopen world explorationcustom lore

[RP] Mythage is a roleplay experience from 2023 with over 2.5 million lifetime visits. It records 92 playing now, a like rating of 90%, 31,175 favourites.

Description (written by the developer; not a statement by this register)

Long ago in the far land of Eryndor, tales were often shaped by myths and legends. Become royalty who seeks to serve or control, or choose to adventure with your small band of misfits to battle great foes. Here, your story has yet to be written. 👍 2000 Likes reached! MILDARUHL progress will start soon . . . — ❗ This game has just released! ❗ ⚬ Some parts of the game is unfinished. ⚬ Expect bugs and more content to be added over time. (Tools, Locations, Collectibles, etc) — ⚠️ This is a freeform roleplay; there's no established factions, characters, or even lore that you have to abide by. — 🏠 Most interiors are teleport only. Use 'Zonevision' to see where players are gathered. — ⏳ Mythage has a very large map with over 50 locations and five dimensions. Expect some degree of lag. — 🎲 Inspired by Skyrim, Lord of the Rings, Baldur's Gate 3 and Dungeons & Dragons. ⭐Join the group for in-game benefits, such as the Backpack and Rides library!⭐

Last updated by the developer 14 Sept 2026, 23:47 UTC.

92
playing (measured 15 Sept 2026, 09:50 UTC)
2,525,027
lifetime visits
90%
liked (8,249 👍 / 955 👎)
32,840
favourites (13.0 per 1k visits)
12 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

9262035625 August 202615 September 2026
500 measurements spanning 21 days, net -97. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 13–699 and does not start at zero.
Measurement log — every players count we have recorded, most recent 20 of 500
Measured (UTC)PlayersChange
15 Sept 2026, 09:5092-47
15 Sept 2026, 08:50139-40
15 Sept 2026, 07:50179-61
15 Sept 2026, 06:50240-29
15 Sept 2026, 05:50269-68
15 Sept 2026, 04:50337-83
15 Sept 2026, 03:50420-44
15 Sept 2026, 02:50464+9
15 Sept 2026, 01:50455+79
15 Sept 2026, 00:50376+110
14 Sept 2026, 23:50266-9
14 Sept 2026, 22:50275-24
14 Sept 2026, 21:50299+25
14 Sept 2026, 20:50274-8
14 Sept 2026, 19:50282+37
14 Sept 2026, 18:50245+24
14 Sept 2026, 17:50221+14
14 Sept 2026, 16:50207-12
14 Sept 2026, 15:50219+31
14 Sept 2026, 14:50188first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

★ Custom Mesh
950 R$
★ Accessories [4]
900 R$
★ Outfits [4]
850 R$
★ Outfits [3]
700 R$
★ Accessories [3]
700 R$
★ Outfits [2]
550 R$
★ Accessories [2]
500 R$
★ Outfits [1]
400 R$
★ Accessories [1]
300 R$
★ Poses [2]
275 R$
Customization [+]
185 R$
Effects [+]
185 R$
Movement
150 R$
Tunes
150 R$
★ Poses [1]
150 R$
Animations [+]
100 R$
Tools [+]
100 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

9014 August 20262 November 2026
595 measurements spanning 80 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 89–91 and does not start at zero.
Measurement log — every % liked count we have recorded, most recent 20 of 595
Measured (UTC)% likedChange
2 Nov 2026, 11:0690no change
23 Oct 2026, 11:0690no change
13 Oct 2026, 11:0590no change
3 Oct 2026, 11:0490no change
23 Sept 2026, 11:0490no change
15 Sept 2026, 09:5090no change
15 Sept 2026, 08:5090no change
15 Sept 2026, 07:5090no change
15 Sept 2026, 06:5090no change
15 Sept 2026, 05:5090no change
15 Sept 2026, 04:5090no change
15 Sept 2026, 03:5090no change
15 Sept 2026, 02:5090no change
15 Sept 2026, 01:5090no change
15 Sept 2026, 00:5090no change
14 Sept 2026, 23:5090no change
14 Sept 2026, 22:5090no change
14 Sept 2026, 21:5090no change
14 Sept 2026, 20:5090no change
14 Sept 2026, 19:5090first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.