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Toilet Zombie Attack [BETA]

Toilet Zombie Attack [BETA]

A Roblox experience owned by Toilet Zombie Attack.

ShooterENSkibidi ToiletFPSHorde Survival

Toilet Zombie Attack [BETA] is a shooter experience created on 2023-11-12. The game has recorded 4,739,787 lifetime visits and 3,472 favorites. Currently, zero users are playing. The title holds a 59% like percentage. It is categorized under the shooter genre within the Roblox platform index.

Description (written by the developer; not a statement by this register)

Welcome to Toilet Zombie Attack! This is an FPS game where you will fight toilets that progressively get stronger! How to play: 1.🔫Head to the Armory and get your first gun for free! 2.⚔️Fight toilets and earn points 3.🎥Unlock new characters to help you become better at the game 4.⚔️Get ready to fight G-Man... Tags: Toilet Zombie Attack, toilet, skibidi, defense, cameraman, speakerman, tv man skibidi toilet skibidi toilet skibidi toilet skibidi toilet skibidi toilet skibidi toilet skibidi toilet skibidi toilet

Last updated by the developer 29 Aug 2025, 08:41 UTC.

0
playing (measured 10 Aug 2026, 22:34 UTC)
4,739,787
lifetime visits
59%
liked (770 👍 / 526 👎)
3,478
favourites (0.7 per 1k visits)
12 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 22:340first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

THE FLAMETHROWER
199 R$
Double Gems
149 R$
x2 Luck
149 R$
+25% More Points
99 R$
Double XP
99 R$
Very Important Cameraman
79 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome2,274,598 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5914 August 2026 — 59 % liked3 September 2026 — 59 % liked13 September 2026 — 59 % liked23 September 2026 — 59 % liked3 October 2026 — 59 % liked13 October 2026 — 59 % liked14 August 202613 October 2026
6 measurements spanning 60 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 58–60 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
13 Oct 2026, 02:1559no change
3 Oct 2026, 02:0859no change
23 Sept 2026, 02:0759no change
13 Sept 2026, 02:0659no change
3 Sept 2026, 02:0459no change
14 Aug 2026, 02:0259first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.