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Superpower Simulator

Superpower Simulator

A Roblox experience owned by Retro Styles Studios.

SimulatorENsuperherostat-trainingclan-system

Description (written by the developer; not a statement by this register)

💥 Welcome to SUPERPOWER SIMULATOR! 💥 Start weak… become UNSTOPPABLE!! Skills = Crazy Powers, Unlock them by training your stats & doing Quests 40+ Skills to unlock just click Menu 🥊 Train Your Fists: Punch with earth-shattering strength 🛡️ Train Your Body: Become nearly invincible 🧠 Train Your Mind: Unlock powerful psychic abilities ⚡ Train Your Speed: Move so fast it unlocks teleportation 🦵 Train Your Legs: Jump high into the skies 😇😈 Choose your destiny: Superhero or Supervillain 👥 Create or Join a Clan 🎁 Gift Gamepasses/Passes to anyone 🌍 Compete on Global Leaderboards 🎉Events: Halloween & Christmas (Current Event) - 🎃Halloween🎃 🤖 24/7 Admin Monitoring powered by OpenAI and real Admins!

Last updated by the developer 19 Mar 2026, 17:26 UTC.

0
playing (measured 25 Sept 2026, 23:31 UTC)
1,013
lifetime visits
60%
liked (3 👍 / 2 👎)
5
favourites (4.9 per 1k visits)
13 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
25 Sept 2026, 23:310first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Thanks For Playing! · welcome788 · 100.0% win
You Met The Owner · social12 · 0.00% win
You Met Moderator Cowbelly · other3 · 0.00% win
Soul Harvester · other1 · 0.00% win
Finished Sath's Quests! · progression0 · 0.00% win
Finished Necromancer Quests! · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.