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[🎮BUG FIXES!🎮] Boulder Rush [BETA]

[🎮BUG FIXES!🎮] Boulder Rush [BETA]

A Roblox experience owned by Raging's Studio.

AdventureENendless runnerbetaobstacle avoidance

Description (written by the developer; not a statement by this register)

🏆Welcome to Boulder Rush!🏆 (THIS GAME IS IN BETA THERE WILL BE BUGS)!! 🔥Update 1 at 25 Likes!🔥 🔥MINI UPDATE 🔥 🌀Bug fixes!🌀 🏆 Reach the end to gain wins! 🔥Gain time by playing the game! 🌀 Unlock new worlds! ⚔️ Use you're Wins And Time to gain more wins! ❤️Made with love by Raging's Studios!❤️ Credits: Owner: https://www.roblox.com/users/1923531749/profile Co-Owner: https://www.roblox.com/users/905159648/profile Ui Designer: https://www.roblox.com/users/2605807417/profile Devs: https://www.roblox.com/users/3944881376/profile https://www.roblox.com/users/2854190617/profile

Last updated by the developer 8 Sept 2025, 19:04 UTC.

0
playing (measured 12 Aug 2026, 18:35 UTC)
1,382
lifetime visits
78%
liked (35 👍 / 10 👎)
17
favourites (12.3 per 1k visits)
14 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 18:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

2x Wins
99 R$
2x Gems!
39 R$
2x Playtime
29 R$
2x Speed
19 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Joined · welcome242 · 0.00% win
Meet The Owner! · other45 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.