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LIR | AIO

LIR | AIO

A Roblox experience owned by [LIR] LIGA INDONESIA ROBLOX.

SportsIDfootballsports simulationindonesian league

Description (written by the developer; not a statement by this register)

LIR | AIO ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ Join the group: https://www.roblox.com/groups/16913363/LIGA-INDONESIA-BARU-LIB#!/about Join the server: fZJQgUC ■▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬▬■ [LIR] LIGA INDONESIA ROBLOX LIR is the operator or organizer of football competitions in Indonesia. Founded on December 27, 2019. The previous name was Indonesia Super League (ISL). and now changed to Liga Indonesia Roblox.

Last updated by the developer 10 Aug 2026, 14:13 UTC.

0
playing (measured 11 Aug 2026, 00:17 UTC)
374,481
lifetime visits
89%
liked (182 👍 / 23 👎)
225
favourites (0.6 per 1k visits)
14 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:170first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

1000$
1,000 R$
500$
500 R$
keaven
450 R$
250$
250 R$
100$
100 R$
50$
50 R$
25$
25 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

S1 JAKARTA - Liga 1 Winner · progression12 · 0.00% win
S4 SUMATERA - YOUNG'S Liga 1 Winner · progression12 · 0.00% win
ISL Winner · other12 · 0.00% win
S3 PAPUA - OVAL Liga 1 Winner · progression11 · 0.00% win
S2 SURABAYA - Liga 1 Winner · progression11 · 0.00% win
S5 LAMONGAN - YOUNG'S Liga 1 Winner · progression11 · 0.00% win
S6 BANDUNG - YOUNG'S Liga 1 · other6 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

8914 August 2026 — 89 % liked24 August 2026 — 89 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 88–90 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 23:3489no change
14 Aug 2026, 23:2189first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.