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Speed Race Simulator

Speed Race Simulator

A Roblox experience owned by Clicker Society.

SimulatorENclickerracingpet collection

Speed Race Simulator is a simulator experience created on November 14, 2023. The game has accumulated 21,560,536 lifetime visits and 1,412,079 favorites. It maintains an 88% like percentage. Currently, zero users are playing the experience. The title focuses on racing mechanics and speed progression within the simulator genre.

Description (written by the developer; not a statement by this register)

⚡ Train to get faster! 🏆 Race NPCs to earn wins! 🌎 Unlock new worlds! 🐶 Collect pets! 💎 Premium benefits: +25% speed 🎁 Join Clicker Society for an exclusive pet and a +25% speed boost! https://www.roblox.com/groups/33090378/Clicker-Society 👍 Like the game for updates! 👥 Invite friends for a speed boost! [Tags] speed simulator, racing simulator, race clicker, gym simulator, weight lifting simulator, get fast, legends of speed, every second you get faster, every second you get +1 speed, every second you get +1 walkspeed

Last updated by the developer 16 Mar 2026, 14:45 UTC.

0
playing (measured 10 Aug 2026, 14:30 UTC)
21,560,536
lifetime visits
88%
liked (3,991 👍 / 558 👎)
1,412,044
favourites (65.5 per 1k visits)
14 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:300first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Super Luck
599 R$
+4 Pet Equip
399 R$
x2 Speed
299 R$
+250 Pet Storage
299 R$
Increased Luck
299 R$
VIP
299 R$
x2 Wins
299 R$
Auto Race
249 R$
Triple Hatch
249 R$
Instant Hatch
199 R$
+2 Pet Equip
199 R$
+100 Pet Storage
149 R$
Auto Hatch
149 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Defeated Noob · progression6,408,195 · 0.00% win
Defeated Nelson · progression5,494,371 · 0.00% win
Defeated Jacob2,410,002 · 0.00% win
Defeated David · progression791,133 · 0.00% win
Defeated Nick · progression212,038 · 0.00% win
Defeated Gecko · progression114,834 · 0.00% win
Defeated Captain Rampage · progression66,794 · 0.00% win
Defeated Pirate King · progression40,470 · 0.00% win
Defeated Captain Squid · progression21,460 · 0.00% win
Defeated Sun Slayer · progression13,546 · 0.00% win
Defeated Gingerbread Man · progression13,283 · 0.00% win
Defeated Elf · progression10,983 · 0.00% win
Defeated Snowman · progression8,308 · 0.00% win
Defeated Frost Guard · progression6,891 · 0.00% win
Defeated Santa Claus · progression3,929 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.