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[UPD] Wrecking Simulator

[UPD] Wrecking Simulator

A Roblox experience owned by TheNorths.

SimulatorENdestructionpet collectionsimulator

Description (written by the developer; not a statement by this register)

Welcome to Wrecking Simulator! 👋 Become the top destroyer in this simulator, where you have to train to destroy all the structures! 🔨 How to play: TRAIN to get stronger! 💪 HATCH eggs and unlock new pets! 🐶 DESTROY tons of buildings! 💥 UNLOCK new worlds! 🌍 UPDATES: - Gadgets and trading update! Don't forget to like and favorite! ❤️ Invite friends for a strength boost! 👥 Crafted with passion by TheNorths.

Last updated by the developer 15 Jun 2024, 20:38 UTC.

0
playing (measured 11 Aug 2026, 04:38 UTC)
190,365
lifetime visits
58%
liked (281 👍 / 200 👎)
746
favourites (3.9 per 1k visits)
14 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 04:380first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

8x Egg Open
749 R$
Triple Egg Open
359 R$
OP Autoclicker
299 R$
Double Blocks
299 R$
VIP
299 R$
Double Punch Power
199 R$
Double Bicep Strength
199 R$
Egg Quick Open
149 R$
+5 Gadget Slots
99 R$
Auto Rebirth
69 R$
Egg Auto Open
49 R$
Auto Destroy
29 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

You Played! · welcome124,709 · 0.00% win
Reach world 2! · progression7,808 · 0.00% win
Reach World 3! · progression377 · 0.00% win
Reach World 4! · progression33 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.