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ROOMS: REVISITED 📦

ROOMS: REVISITED 📦

A Roblox experience owned by EclipseGames!.

HorrorENhorrorjumpscareinspired-by-doors

ROOMS: REVISITED 📦 is a horror experience created on 2023-11-15. It has recorded 1,415,727 lifetime visits and 20,626 favorites. Currently, 22 users are playing. The game holds a 91% like percentage. Its description notes inspiration from Rooms, DOORS, and SCP.

Description (written by the developer; not a statement by this register)

Step into the office that just keeps on giving. ⚠️ WARNING: Loud sounds, flashing lights, jumpscares, disturbing visuals, and mild horror themes This game is not intended for epileptic people INSPIRED BY: Rooms by @nicorocks5555 DOORS 👁️ by LSPLASH SCP (Secure Contain Protect)

Last updated by the developer 6 Aug 2026, 13:11 UTC.

22
playing (measured 10 Aug 2026, 19:00 UTC)
1,415,727
lifetime visits
90%
liked (7,176 👍 / 774 👎)
23,908
favourites (16.9 per 1k visits)
15 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 19:007first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Clocked In · other508,946 · 100.0% win
PROLOGUE · progression245,830 · 58.5% win
Movin' at The Speed of Light! · other159,163 · 37.1% win
Again, again and again. · progression83,489 · 38.1% win
V A N I T Y · other70,001 · 11.4% win
This locker is already occupied... · other66,427 · 11.3% win
Stone-Cold · other51,679 · 3.1% win
LEAVE ME ALONE!!! · other21,223 · 3.8% win
THE SEA WAVES ONCE... · other19,603 · 2.0% win
Retr-urn · other19,236 · 15.5% win
Change In Perspective · other9,329 · 1.0% win
Bitter Reality · other8,482 · 2.8% win
Oh my god... · other4,612 · 0.80% win
Office Theft · other4,415 · 1.0% win
Imperfect World · other1,416 · 0.30% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

909190.514 August 2026 — 91 % liked24 August 2026 — 91 % liked3 September 2026 — 91 % liked13 September 2026 — 90 % liked23 September 2026 — 90 % liked3 October 2026 — 90 % liked13 October 2026 — 90 % liked23 October 2026 — 90 % liked14 August 202623 October 2026
8 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 90–91 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
23 Oct 2026, 15:3090no change
13 Oct 2026, 15:2390no change
3 Oct 2026, 15:2290no change
23 Sept 2026, 15:2190no change
13 Sept 2026, 15:0390-1
3 Sept 2026, 15:0191no change
24 Aug 2026, 12:5091no change
14 Aug 2026, 12:4991first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

rooms-revisited.fandom.com6 active editors · 1,431 edits
51 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.