Save the Family Guy: Deluxe Edition
A Roblox experience owned by Swampy Makes Games.
AdventureENFamily GuyActionAI Scripted
Description (written by the developer; not a statement by this register)
save dem... they need it... (game changes based on progression, it will be somewhat different the second playthrough) CONTROLS V - Shiftlock Shift - Sprint Q - Slide CRTL - Crouch game icon: https://www.roblox.com/users/4041197853/profile game logo and badge icons: https://www.roblox.com/users/209876412/profile based off a game by chris griffin business: save the family guy, and a revamp of one of my first actual project which was a retake of that game! rewritten and redone visuals with some new mechanics sprinkled in! this game has been created using ai for scripting you will probably encounter bugs and slop code. and what isnt slop, the toolbox! which has been used countless times for this project, special thanks to the people uploading to it!
Last updated by the developer 10 Oct 2025, 23:40 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 14 Aug 2026, 20:17 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.