Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
ES KULKUL TOWER

ES KULKUL TOWER

A Roblox experience owned by Carrot Blox.

OtherIDrank systemdonationgroup promotion

ES KULKUL TOWER is an 'other' genre Roblox experience created on November 16, 2023. The game has recorded 2,970,116 lifetime visits and 1,549 favorites. Currently, zero users are playing. The title holds a 38% like percentage. The description mentions rank changes via group membership and donations.

Description (written by the developer; not a statement by this register)

Selamat datang dan selamat bermain guys! untuk merubah rank dari Guest ke Makhluk Bumi/Sultan caranya join ke group Roblox Mamaliv yang namanya Carrot Blox! (rank Sultan spesial untuk yang donasi 1k Robux) like dan follow untuk update berikutnya... Makasih :)

Last updated by the developer 20 Jul 2024, 23:49 UTC.

0
playing (measured 10 Aug 2026, 16:52 UTC)
2,970,116
lifetime visits
38%
liked (87 👍 / 140 👎)
1,549
favourites (0.5 per 1k visits)
16 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:520first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

You're An Admin!
477 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

WELCOME TO ES KULKUL TOWER! · welcome1,864,132
THE END! · progression240,999

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.