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Strong Simulator

Strong Simulator

A Roblox experience owned by GYM Brothers.

SimulatorENexercisepetsbattle

Strong Simulator is a simulator experience created on November 16, 2023. The game has accumulated 8,582,367 lifetime visits and holds 8,090 favorites. It maintains a 95% like percentage. Currently, zero users are playing the experience.

Description (written by the developer; not a statement by this register)

⭐️Welcome To Strong Simulator! 💪 Use Equipment To Exercise 🏋️Battle Friends Or Foes! 🥚 Open Eggs & Collect Pets! 🌍 Travel to Enchanted Realms & Befriend Unique Allies! 👀 Updates Every Week! 🔔 Follow, Favorite & Like For Game Updates! - FREE VIP SERVERS 🐜 Join The Group For Codes & Report Bugs!

Last updated by the developer 23 Dec 2024, 02:16 UTC.

0
playing (measured 10 Aug 2026, 14:22 UTC)
8,582,367
lifetime visits
95%
liked (15,917 👍 / 796 👎)
8,090
favourites (0.9 per 1k visits)
16 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 14:220first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+8 Pet Eguip
849 R$
Octal Egg
449 R$
Vip
349 R$
OP Auto Clicker
349 R$
x2 Knuckle Power
149 R$
x2 Wins
149 R$
Triple Egg
149 R$
x2 Biceps
149 R$
x2 Biceps Power
149 R$
Auto Open Egg
49 R$
Instant Egg Open
49 R$
Lucky
49 R$
Teleport
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

100 Biceps Power · other3,277,243 · 0.00% win
500 Biceps Power · other2,376,919 · 0.00% win
1000 Biceps Power · other2,113,496 · 0.00% win
Welcome · welcome2,103,599 · 100.0% win
10K Biceps Power · other1,136,044 · 0.00% win
100 Knuckle Strength · progression959,552 · 0.00% win
100K Biceps Power · progression828,037 · 0.00% win
1M Biceps Power · progression615,280 · 0.00% win
500 Knuckle Strength · progression570,484 · 0.00% win
1000 Knuckle Strength · progression475,808 · 0.00% win
First Pet · collection458,424 · 0.00% win
10K Knuckle Strength · progression226,149 · 0.00% win
100K Knuckle Strength · progression178,160 · 0.00% win
Winter · other167,381 · 0.00% win
1M Knuckle Strength · progression112,460 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9513 August 2026 — 95 % liked2 September 2026 — 95 % liked13 August 20262 September 2026
2 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 94–96 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
2 Sept 2026, 21:2095no change
13 Aug 2026, 21:1895first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.