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PH Hangout [Pinoy Hangout Tambayan]

PH Hangout [Pinoy Hangout Tambayan]

A Roblox experience owned by Hatdowg.

Social & hangoutENhangoutfilipino culturesocial roleplay

PH Hangout [Pinoy Hangout Tambayan] is a social-hangout experience created on 2023-11-17. The game currently has 524 players online. It has accumulated 27,481,477 lifetime visits and 565,292 favorites. The title holds a 96% like percentage. The description indicates the game is based on the city of the Philippines and allows users to roleplay and hang out.

Description (written by the developer; not a statement by this register)

A game based on the city of the Philippines. Here you can make friends, meet other people, explore, roleplay, and hangout✨ 🎮Update Logs: - Fixed Bugs 🌟Group: https://www.roblox.com/groups/34234895 🌟Like and Favorite the game for more updates and rewards. ❗Notice: - This game is currently in the BETA phase, which means you may encounter some bugs. If you encounter bugs, please report it. - PH Hangout (Pinoy Hangout Tambayan) Main Game! - If you share content about the game, you may use the hashtags: #PHHangout or #PinoyHangoutTambayan tags: Philippines, Pinoy , Filipino , Roleplay, PH Tambayan, Tagalog, bisaya, pinoy hangout tambayan, donation, donate , donation, vibe, sad, relapse, avatar, avatar editor, catalog, donate , donation.

Last updated by the developer 14 Aug 2026, 03:50 UTC.

97
playing (measured 21 Aug 2026, 21:50 UTC)
27,642,386
lifetime visits
96%
liked (53,745 👍 / 2,071 👎)
586,902
favourites (21.2 per 1k visits)
17 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

97512304.510 August 2026 — 512 players21 August 2026 — 151 players21 August 2026 — 97 players10 August 202621 August 2026
3 measurements spanning 11 days, net -415. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 35–574 and does not start at zero.
Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
21 Aug 2026, 21:5097-54
21 Aug 2026, 20:54151-361
10 Aug 2026, 14:20512first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

test
30,000 R$
VIP
600 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome :) · welcome3,140,309 · 25.6% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9621 August 2026 — 96 % liked21 August 2026 — 96 % liked23 August 2026 — 96 % liked2 September 2026 — 96 % liked12 September 2026 — 96 % liked22 September 2026 — 96 % liked2 October 2026 — 96 % liked12 October 2026 — 96 % liked22 October 2026 — 96 % liked21 August 202622 October 2026
9 measurements spanning 62 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 95–97 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
22 Oct 2026, 16:0696no change
12 Oct 2026, 16:0596no change
2 Oct 2026, 16:0496no change
22 Sept 2026, 16:0396no change
12 Sept 2026, 16:0196no change
2 Sept 2026, 15:5396no change
23 Aug 2026, 15:4596no change
21 Aug 2026, 21:5096no change
21 Aug 2026, 20:5496first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.