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[UPDATE!] [ToW] Belgorod, Russia, 2025

[UPDATE!] [ToW] Belgorod, Russia, 2025

A Roblox experience owned by [ToW] Traits of War Community.

RoleplayENmodern warroleplayingEastern Europe

[UPDATE!] [ToW] Belgorod, Russia, 2025 is a roleplay experience created on November 18, 2023. The game has accumulated 1,889,113 lifetime visits and 8,562 favorites. Currently, zero users are playing. The title holds a 52% like percentage. It is categorized under the roleplay genre.

Description (written by the developer; not a statement by this register)

Information < - This is a roleplaying game - This game is connected to a community - Read the rules prior to joining the action About < Traits of War is ROBLOX's leading modern war role playing game since 2017. In this fourth instalment in our series, you take a deep dive in the grand battles of Europe! After the eruption of WW3, the battles from Ukraine have reached the dense urban streets of Belgarod, Russia. Immerse yourself in this authentic hand-crafted Eastern European battlezone and fight for victory! Community & Chat < You are highly encouraged to join our community group and server! Hang out with fellow roleplayers in chat and keep up to date with the community. Invite found below Disclaimer < This game is set in a fictional WW3 scenario that takes place in 2025. This game is in no way affiliated with current events. We completely distance our group from any real life ideals. Credits < IonCostas, ablietski, gudfgufdvg

Last updated by the developer 25 Feb 2026, 20:02 UTC.

0
playing (measured 10 Aug 2026, 18:18 UTC)
1,889,113
lifetime visits
52%
liked (1,897 👍 / 1,720 👎)
8,565
favourites (4.5 per 1k visits)
18 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 18:180first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Spetsgruppa "V"
450 R$
JW GR0M
450 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

[EU] Operation Christmas Box 2023 · other1,396 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

5214 August 2026 — 52 % liked24 August 2026 — 52 % liked3 September 2026 — 52 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 51–53 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 12:3852no change
24 Aug 2026, 10:0452no change
14 Aug 2026, 10:0352first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.