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Realistic Murder Drones [RP]

Realistic Murder Drones [RP]

A Roblox experience owned by Bite-Bread Studio.

RoleplayENMurder DronesRoleplayFan-made

Realistic Murder Drones [RP] is a roleplay experience created on 2023-11-20. It has accumulated 534,159 lifetime visits and 2,797 favorites. The game holds a 75% like percentage. Currently, zero users are playing. The experience is based on the Murder Drones series and includes tags for roleplay and specific characters.

Description (written by the developer; not a statement by this register)

[SHUTDOWN = UPDATE!] [Give the game a like to show you support us! 👍] This game is in it's very early testing phase! You may help fund this game to completion! [MAP EXPANSION & NEW CHARACTERS IN PROGRESS] Realistic Murder Drones [RP] is a fan made experience on Roblox created by Mellow8245. This experience is based off of GLITCH production's ongoing series ‘Murder Drones’. ps : this game probably will not get updated but ey ill leave it on for you murder drone fans! - Topia [Tags] Murder Drones, Murder, Drones, Robots, Robot, Bots, Roleplay, RP, Uzi, Doorman, Uzi Doorman, N, V, Doll, Dapper N, Prom V, Prom Uzi.

Last updated by the developer 17 Nov 2025, 01:19 UTC.

0
playing (measured 10 Aug 2026, 16:35 UTC)
534,159
lifetime visits
75%
liked (596 👍 / 194 👎)
2,815
favourites (5.3 per 1k visits)
20 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 16:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

Nori (heart) morph gamepass
49 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome329,000 · 100.0% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

7514 August 2026 — 75 % liked24 August 2026 — 75 % liked14 August 202624 August 2026
2 measurements spanning 10 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 74–76 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
24 Aug 2026, 20:3775no change
14 Aug 2026, 20:3675first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.