[UPDATE!] Break In 2 (RolePlay)
A Roblox experience owned by Leader's World.
RoleplayENroleplayremakesocial
Break In 2 (RolePlay) is a roleplay experience created on November 21, 2023. The game has accumulated 1,831,300 lifetime visits and holds 2,918 favorites. Currently, zero users are playing. The title has an 82% like percentage. Updates include remakes of Youngs and Twins, alongside bug fixes.
Description (written by the developer; not a statement by this register)
[UPDATE LOG: YOUNGS REMAKE, TWINS REMAKE, AND A SOME BUGS FIXED! TOMORROW MORE THINGS] !TO USE FREE CAM PRESS SHIFT + C! Credits: @TikyTheLeader - Anims, Scripting, Morphs @Ariancitaa1 - Morphs, Designer, Moudles @SURPRlSE0 - Rigs (not all) @VAPOURIZAN Rigs @Cracky4 Inspiration
Last updated by the developer 4 Oct 2025, 12:47 UTC.
Live players over time
Growth
Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.
| Measured (UTC) | Players | Change |
|---|---|---|
| 10 Aug 2026, 16:36 | 0 | first reading |
Concurrent players at each of our measurements (insert-on-change).
Monetization — game passes
Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.
Badge funnel
How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.