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Magnet Crystal Simulator 2

Magnet Crystal Simulator 2

A Roblox experience owned by Crystal Magnet X Akua.

SimulatorENsimulatorpet collectionupgrade mechanics

Description (written by the developer; not a statement by this register)

💡SHUTDOWN = UPDATES 💡 🧲 Welcome to Magnet Crystal Simulator 2! Collect Crystals,buy upgrades, collect pets, discover new islands.🧲 🐶 Max Pet Level: 10 🎩 Max Hat Level: 6 💡 Use Code 'RELEASE' !💡 👍Thumbs Up For New Updates👍

Last updated by the developer 27 Jun 2026, 17:02 UTC.

0
playing (measured 12 Aug 2026, 08:35 UTC)
25,549
lifetime visits
81%
liked (58 👍 / 14 👎)
134
favourites (5.2 per 1k visits)
21 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 08:350first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

+10 Pet Equip
699 R$
Super Magnet
549 R$
Double Rebirths
499 R$
Double Gems
399 R$
Double Crystals
349 R$
+300 Space
349 R$
Double Coins
349 R$
+4 Pet Equip
299 R$
Double Craft Boost
279 R$
+120 Space
249 R$
Triple Hatch
199 R$
+2 Pet Equip
199 R$
+75 Space
149 R$
Teleport
99 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Like ratio over time

Growth

818281.516 August 2026 — 82 % liked25 October 2026 — 81 % liked16 August 202625 October 2026
2 measurements spanning 70 days, net -1. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 81–82 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
25 Oct 2026, 08:0081-1
16 Aug 2026, 06:1782first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.