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[UPDATE] survive goku in area 51

[UPDATE] survive goku in area 51

A Roblox experience owned by fade's house.

HorrorENhorroranime crossoversurvival

Description (written by the developer; not a statement by this register)

survival the goku area 51 SCARY Tags (dont ignore this): survive goku area 51 survive goku in area 51 area 51 survival survival the goku area 51 goku survive area 51 the strongest battlegrounds ragdoll battlegrounds blox fruits dress to impress jujutsu shenanigans Area 51, Area, Killer, Killers, Survival, Survive, Scary, Free, New, Place, Obby, Tycoon, RP tung tung tung sahur, italian brainrot, tralalero tralala, brr brr patapim, cappucino assassino, ballerina cappucina

Last updated by the developer 20 Jul 2026, 01:48 UTC.

0
playing (measured 12 Aug 2026, 11:15 UTC)
14,012
lifetime visits
89%
liked (24 👍 / 3 👎)
48
favourites (3.4 per 1k visits)
22 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
12 Aug 2026, 11:150first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

indonesia gun
15 R$
more walkspeed
10 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

welcome to area 51 · welcome7,329 · 100.0% win
found the artist that can sing · other277 · 0.00% win
25 kills · progression208 · 0.00% win
75 kills · other50 · 0.00% win
150 kills · other20 · 0.00% win
500 kills · progression5 · 0.00% win
killed the owner · other5 · 0.00% win
1000 kills · progression4 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.