Roblox RegisterIndependent record of Roblox groups · not affiliated with Roblox Corporation
Increasing Difficulty Obby [Alpha]

Increasing Difficulty Obby [Alpha]

A Roblox experience owned by Official TheRealLoganYT fan group.

ObbyENparkourobstacle coursealpha

Description (written by the developer; not a statement by this register)

Version 0104. RULES: follow Roblox's ToS. If you are caught exploiting, you will be permanently banned with no appeal. If you are caught bypassing the chat filter, you will be banned for 4 or more days (depending on what was bypassed) with appeal. If you find any bugs or glitches, or if you want to report a player, please do so in my "disco" server located on this game's page. LATEST UPDATES: v0104: Fixed a bug where skip stage doesn't do anything. v0103: Added a glow when you hover your cursor over the close button, and anchored the Happy House. This game has free private servers. Join now for a free Alpha Tester badge! Note: This game is just in it's early stages and will be improved, this is not the final product. This game supports all devices, although VR might be buggy. Support this game by skipping stages!

Last updated by the developer 21 Dec 2024, 19:37 UTC.

0
playing (measured 19 Aug 2026, 13:00 UTC)
364
lifetime visits
86%
liked (6 👍 / 1 👎)
4
favourites (11.0 per 1k visits)
22 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
19 Aug 2026, 13:000first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

Alpha Tester · other34 · 0.00% win
Met The Creator! · other0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.