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GIFT BATTLES

GIFT BATTLES

A Roblox experience owned by Viral.gg.

TycoonENcompetitivegachaleaderboards

GIFT BATTLES is a tycoon experience created on 2023-11-22. It has accumulated 828,689 lifetime visits and holds 1,677 favorites. Currently, zero users are playing. The game maintains a 41% like percentage. These metrics define its current standing within the Roblox data index.

Description (written by the developer; not a statement by this register)

Welcome to Gift Battles! 🎁Battle against other players for the most gifts. 💰Spin the wheel to gain coins, credits, gacha balls, power-ups, and more! 🛡️Steal coins from your friends and protect your coins using shields. 🔓Level up to unlock more gifts. Work your way up the leaderboards, win tournaments, and unlock rare avatar icons!

Last updated by the developer 26 Sept 2025, 22:10 UTC.

0
playing (measured 11 Aug 2026, 00:53 UTC)
828,689
lifetime visits
41%
liked (481 👍 / 686 👎)
1,677
favourites (2.0 per 1k visits)
22 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
11 Aug 2026, 00:530first reading

Concurrent players at each of our measurements (insert-on-change).

Badge funnel

GIFT BATTLES · other574,451 · 0.00% win
Tutorial Stage 1 Completed · progression542,332 · 0.00% win
Tutorial Stage 2 Completed · progression522,953 · 0.00% win
Tutorial Stage 3 Completed · progression492,556 · 0.00% win
Tutorial Stage 4 Completed · progression476,309 · 0.00% win
Tutorial Completed · progression449,468 · 0.00% win
50 Spins · collection224,053 · 0.00% win
Tutorial Stage 5 Completed · progression0 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.