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Pinata Smashlings

Pinata Smashlings

A Roblox experience owned by Piñata Smashlings.

AdventureENcollectible petsexplorationpinata theme

Pinata Smashlings is an adventure experience created on November 22, 2023. The game has recorded 4,709,325 lifetime visits and 148,960 favorites. Currently, zero players are active. The title maintains a 94% positive rating based on user feedback metrics.

Description (written by the developer; not a statement by this register)

🌈 Welcome to the Pinataverse! 🌈 ⚔️ Swing your Stick to Power Up 💪 🪅 Bash Open Pinatas: Collect Fruities to Unlock Areas and Smashlings 🍭 🥚 Discover Egg Pods: Hatch Smashling Pets 🐶 🌀 Explore & Unlock New Areas 👍 Like & Favorite for new updates and exclusive content

Last updated by the developer 12 Jul 2025, 19:34 UTC.

0
playing (measured 10 Aug 2026, 15:21 UTC)
4,709,325
lifetime visits
94%
liked (25,820 👍 / 1,792 👎)
148,937
favourites (31.6 per 1k visits)
22 November 2023
created (per Roblox)

Play on Roblox →

Live players over time

Growth

Growth history is still building. We hold one measurement for this entry. A trend needs at least two, taken days apart — so this will fill in on its own rather than being estimated. We do not publish numbers we have not measured.

Measurement log — every players count we have recorded
Measured (UTC)PlayersChange
10 Aug 2026, 15:210first reading

Concurrent players at each of our measurements (insert-on-change).

Monetization — game passes

VIP
699 R$
Dual Wield Sticks!
499 R$
Even More Smashlings!
499 R$
Double Fruities
399 R$
3x Multi Open
399 R$
Fruities Magnet
299 R$
Super Swing
299 R$
Equip More Smashlings!
299 R$
Hoverboard
250 R$
Faster Pod Opening
149 R$

Game passes for sale and their prices, measured from the Roblox passes API. Developer products bought inside the game aren’t publicly listable.

Badge funnel

Welcome! · welcome3,070,818 · 100.0% win
Reached: Level 2 · progression266,360 · 0.00% win
Reached: Level 3 · progression88,965 · 0.00% win
Reached: Level 4 · progression28,827 · 0.00% win
Reached: Level 5 · progression11,107 · 0.00% win
Reached: Level 6 · progression6,481 · 0.00% win
Reached: Level 7 · progression3,255 · 0.00% win
Reached: Zone 8 · progression1,653 · 0.00% win
Reached: Level 9 · progression998 · 0.00% win
Reached: Level 10 · progression571 · 0.00% win

How many players have ever earned each badge — a proxy for how far players get before they stop. Steep drop-offs mark where a game loses people. Win rate is the past-day share of players who earned it; categories are assigned by a language model from each badge’s own name and description.

Like ratio over time

Growth

9414 August 2026 — 94 % liked24 August 2026 — 94 % liked3 September 2026 — 94 % liked14 August 20263 September 2026
3 measurements spanning 20 days. Dots are measurements; the straight line between them is drawn to join them, not to claim we know the path taken in between — snapshots are recorded only when a count changes, so gaps mean “no change observed”, never “interpolated”. The vertical axis spans 93–95 and does not start at zero.
Measurement log — every % liked count we have recorded
Measured (UTC)% likedChange
3 Sept 2026, 02:0594no change
24 Aug 2026, 02:0594no change
14 Aug 2026, 02:0494first reading

Percentage of votes that are likes, at each of our measurements. A falling line is a game losing its crowd’s goodwill.

Community wiki

pinata-smashlings.fandom.com1 active editors · 1,182 edits
133 articles

A fan-maintained encyclopedia this game has grown — measured from Fandom’s API. Not affiliated with Fandom.